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rating
Ludopedia
7.4
rating
BGG
Our Verdict
If you enjoy Guilds of London and want more of that area control and card management vibe with an extra touch of intrigue, this expansion is for you! It adds a bunch of new stuff that makes the game even denser and with more options.
Highlights
- New ways to control areas
- More card options
- Expands to 5 players
- Increases replayability
Keep in mind
- Adds complexity to the game
- Requires the base game
- Needs map adaptation
RECOMMENDED
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Get ready to dive back into the intrigues of medieval London with Guilds of London: Wards of London! This expansion supercharges the base game with new layers of strategy and an extra touch of complexity. The city is now even more divided, not just by guilds and politics, but also by new territorial divisions you'll have to master. With the introduction of vetoes, additional coins, new plantations, unprecedented rewards, and three-colored guilds and businesses, every decision becomes more crucial. Famous landmarks and legal bodies gain even more relevance, adding a special spice to your machinations.
One of the major new features is the new city map, which completely changes how you interact with the board and plan your moves. This not only brings immense freshness for those who have already mastered the base game but also opens doors to new tactics and strategies. And for those who have always wanted to play with more friends, the expansion brings enough components to accommodate a fifth player, making the disputes even fiercer and more unpredictable.
Guilds of London: Wards of London is for those who already love the original game and seek more depth and variety. If you enjoy medium-weight games where area influence and careful hand management are key to victory, then this expansion is a treat. Prepare for more hours of heated debates and tough decisions as you fight for control of the city!
One of the major new features is the new city map, which completely changes how you interact with the board and plan your moves. This not only brings immense freshness for those who have already mastered the base game but also opens doors to new tactics and strategies. And for those who have always wanted to play with more friends, the expansion brings enough components to accommodate a fifth player, making the disputes even fiercer and more unpredictable.
Guilds of London: Wards of London is for those who already love the original game and seek more depth and variety. If you enjoy medium-weight games where area influence and careful hand management are key to victory, then this expansion is a treat. Prepare for more hours of heated debates and tough decisions as you fight for control of the city!
GALLERY
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OK
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REC
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BEST
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BEST
5
REC
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Mechanics
Categories
Publisher
Tasty Minstrel Games
Designer
Tony Boydell
Artist
Klemens Franz
Do I need the base game Guilds of London to play with this expansion?
Yes, absolutely! Wards of London is an expansion and requires the base game Guilds of London to be played.
How many players can play with the expansion?
The expansion adds components to allow up to 5 players to participate in the game, while the base game is for 2-4 players.
Does the expansion change the base game rules significantly?
It adds new mechanics and components that deepen the experience, such as a new map and new ways of influencing areas, but it maintains the essence of the base game.
Does the game become much longer with the expansion?
There might be a slight increase in playtime due to the addition of new options and increased interaction with 5 players, but the overall duration still fits within the 60-120 minute range.
Is it difficult to learn the new rules of the expansion?
For those already familiar with Guilds of London, adapting to the new rules and the new map is relatively smooth. The game's weight is considered medium.
Does the expansion add a lot of components?
Yes, it brings new markers, cards, coins, and pieces to allow for the fifth player and introduce the new mechanics and game elements.