8.6
rating
Ludopedia
7.7
rating
BGG
Our Verdict
A brutal and visceral survival experience for those who don't fear violence.
Highlights
- Intense and immersive campaign
- Stunning Adrian Smith art
- High-stakes decision making
- Frenetic tactical combat
Keep in mind
- Permanent death is punishing
- High language dependency
FOR GENRE FANS
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Get ready for pure chaos and brutality! In HATE, Earth has been ravaged, and the world we knew has given way to a post-apocalyptic nightmare. Nature is dead, the sun has frozen, and all that remains are monstrous creatures fighting for scraps of existence. Based on the visceral works of Adrian Smith, this is no ordinary survival game; it is a brutal and frenetic campaign where violence is the primary currency. You take command of a unique clan and must navigate a multi-game chronicle where every decision could be the last for your warriors. Here, death is permanent: if your fighter falls, they are out of the story. The goal seems simple but is incredibly cruel: you must manage scarce resources and use 'Savagery' — generated through acts of extreme violence against your rivals — to evolve your clan and your village. The more chaos and destruction you cause, the more powerful your abilities become, but remember: the true winner is the one who accumulates the most HATE, becoming the supreme Tyrant over the remains of the world. It is a game of resource management and tactical combat, but with a much darker and more visceral tone. If you enjoy campaign games that don't pull punches and want to feel the weight of every battle, HATE is your next challenge. Prepare your miniatures and get ready to be relentless!
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
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HATE - Game Details
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Gameplay Video
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HATE Update #1: What you thought was wrong.
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HATE - Final Update and Questions
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HATE Kickstarter Final Update - last 48 hours!
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HATE - Kickstarter Launch Details
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How to play - Hate the board game
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HATE Painting: Bul'Gar Shaman
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HATE Painting: The Mother
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HATE Painting: The Tyrant
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How to paint The Twins
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Mechanics
Categories
Families
Publisher
CMON Global Limited, Guillotine Games
Designer
Alex Olteanu, Jean-Baptiste Lullien, Nicolas Raoult, Raphaël Guiton
Artist
Adrian Smith, Thierry Masson
Is the game very complex?
It requires focus! It's a medium-to-heavy weight game, especially due to resource management and the campaign.
Can I play solo?
The game is focused on multiplayer, but the campaign style allows for interesting experiences.
Do I need to know English?
Yes, the game has a significant language dependency to understand the story and abilities.
How long do games take?
Each game can take between 60 to 120 minutes, depending on the intensity of the battles.
What happens if a character dies?
Death is permanent! If your warrior falls, they are out of the campaign for good.