9.5
rating
Ludopedia
7.9
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those who want to turn Hero Realms' fast combat into an epic cooperative campaign.
Highlights
- Engaging narrative campaign
- Imposing Master cards
- Great cooperative integration
- Plenty of card variety
Keep in mind
- High language dependency
- Requires base game
Rules manual not indexed yet
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About the game
What you do in a play session
If you've already faced the Ruin of Thandar and survived, get ready because the journey is far from over! Hero Realms: The Lost Village is the direct sequel to that adventure, expanding the narrative and bringing new challenges for those who love building the perfect deck while trying not to get crushed by powerful enemies. Here, the focus is cooperative: you and your friends must join forces to survive, combining skills and strategies to overcome the obstacles in your path.
What's in the box? The highlight is the full-color Adventure Book, which guides the group through the story and sets the pace of the campaign. Additionally, you get over 100 new cards to upgrade your game, including 12 oversized Master cards, which bring an imposing presence to the table and mechanics that can turn the tide of battle. It's the kind of expansion that transforms the fast-paced Hero Realms experience into something deeper, with progression and a cohesive narrative.
One important heads-up: since the game relies heavily on the Adventure Book for the story and missions, the language dependency is high. If you aren't fluent in English, you'll need a translator or a guide, as most of the narrative experience is contained within the book's text. If you enjoy building combos, managing your hand with precision, and fighting bosses in co-op mode, The Lost Village is the way to go. It's the chance to push your hero to the limit in an epic campaign, testing whether your deck-building strategy is truly effective against the threats of the Lost Village.
What's in the box? The highlight is the full-color Adventure Book, which guides the group through the story and sets the pace of the campaign. Additionally, you get over 100 new cards to upgrade your game, including 12 oversized Master cards, which bring an imposing presence to the table and mechanics that can turn the tide of battle. It's the kind of expansion that transforms the fast-paced Hero Realms experience into something deeper, with progression and a cohesive narrative.
One important heads-up: since the game relies heavily on the Adventure Book for the story and missions, the language dependency is high. If you aren't fluent in English, you'll need a translator or a guide, as most of the narrative experience is contained within the book's text. If you enjoy building combos, managing your hand with precision, and fighting bosses in co-op mode, The Lost Village is the way to go. It's the chance to push your hero to the limit in an epic campaign, testing whether your deck-building strategy is truly effective against the threats of the Lost Village.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
BEST
3
REC
4
BEST
5
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Wise Wizard Games, Devir, IELLO, IUVI Games
Designer
Ben Cichoski, Daniel Mandel, Darwin Kastle, Robert Dougherty
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes! This is a campaign deck (expansion), so you need the Hero Realms base game for the core rules and components.
Can I play solo?
Yes, the game supports 1 to 5 players, so you can tackle the campaign alone or with a group.
Is the game difficult?
The complexity is moderate (around 2.7 on BGG). If you're familiar with deck building, it's straightforward, but the campaign requires more strategy.
How long does each session take?
Sessions usually last between 20 and 30 minutes, making the campaign dynamic and easy to fit into your schedule.
Is the language a big barrier?
Yes, since there is an Adventure Book with the story and missions, non-English speakers will need help translating the text.