8.0
rating
Ludopedia
6.7
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
Fans of minimalist card strategy will love Hierarchy, where every move matters.
Highlights
- Card strategy
- Short playtime
- Simple components
Keep in mind
- Rules can shift quickly
- Lacks deep theme
Rules manual not indexed yet
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About the game
What you do in a play session
Hierarchy is a minimalist card game that puts strategy first. Set in the grim Kingdom of Darkhill, where order and power mean everything, players take on roles of nobles or conspirators and fight to dominate the table. Each game starts with a hand of seven randomly drawn cards; the goal is to play your cards on top of others of lower value, creating a cascade of power. If the card you play is the last in your hand or has an effect that changes the rule, the dynamic shifts and you must adapt quickly. When no more moves are possible, the player who runs out of cards loses control and the opponent becomes the sovereign. The game stands out for its simple components: just a deck of cards, a small reference board, and score tokens. The playtime is short, about 20 minutes, making it ideal for quick sessions or as a warm‑up in a game night. The hand‑management mechanic forces you to constantly evaluate the value of each card and plan your moves in advance, while the rule of “only playing on lower‑value cards” adds a layer of strategic tension. Although it’s a two‑player title, the design is balanced and doesn’t favor one side over the other. Fans of abstract and card games that value clever decisions will feel at home, while those looking for more thematic or narrative experiences may find the setting a bit subtle. If you enjoy games that challenge your logic and demand attention to detail, Hierarchy offers an engaging and accessible experience without the need for costly components or a large time commitment.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Button Shy, Matagot
Designer
Hugo Kawamata
Artist
Daniel Ido
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
Two players.
How long does a game last?
About 20 minutes.
What is the complexity level?
Low to medium, great for beginners or those seeking quick play.
What components are included?
A deck of cards, a small reference board, and score tokens.
Does the game have a theme or narrative?
The setting is the Kingdom of Darkhill, but the story is subtle; the focus is on mechanics.
Can it be played solo?
No, the game is designed only for two players, though expansions exist that add solo mode.
Any advice for fans of abstract strategy games?
If you enjoy titles like 7 Wonders or Hanabi, Hierarchy is a great short-hand management exercise.
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