100.0
rating
Ludopedia
6.8
rating
BGG
Our Verdict
RECOMMENDED
Perfect for space horror fans and solo gamers looking for a quick, high-tension experience.
Highlights
- Creative VHS-style packaging
- Fast and tense decision making
- Alternative non-dexterity rules
- Short and dynamic sessions
Keep in mind
- Relies on physical precision (flicking)
- Almost exclusively a solo experience
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About the game
What you do in a play session
Imagine waking up from hypersleep only to find that Mining Colony 415 has turned into a total nightmare. The distress signal was mostly static, but the reality is clear: unidentified alien lifeforms are wreaking havoc, your crew is scattered, and even Sprinkles, the ship's cat, has vanished in the chaos. To make matters worse, the colony's self-destruct sequence has been triggered. Your only goal is to race back to Landing Pad 7 and get off the planet before everything blows up.
Hunted: Mining Colony 415 is a fast-paced solo experience that keeps you on edge. The core of the game lies in its multi-use card system; every card in your hand can serve multiple purposes, forcing you to make split-second decisions on whether to activate an ability or discard a card. Balancing running, fighting, and hiding is the key to survival.
What sets this game apart is the use of dexterity mechanics to resolve events and combat—meaning your survival literally depends on your flicking skills. For those who aren't as coordinated or prefer a different style, the second edition introduces a non-dexterity option for resolving tests and battles. Adding to the atmosphere, the game comes in a nostalgic VHS-style case, perfectly capturing the vibe of 80s sci-fi horror movies. It's a quick, tense game that encourages 'just one more try' as you struggle to escape the colony alive.
Hunted: Mining Colony 415 is a fast-paced solo experience that keeps you on edge. The core of the game lies in its multi-use card system; every card in your hand can serve multiple purposes, forcing you to make split-second decisions on whether to activate an ability or discard a card. Balancing running, fighting, and hiding is the key to survival.
What sets this game apart is the use of dexterity mechanics to resolve events and combat—meaning your survival literally depends on your flicking skills. For those who aren't as coordinated or prefer a different style, the second edition introduces a non-dexterity option for resolving tests and battles. Adding to the atmosphere, the game comes in a nostalgic VHS-style case, perfectly capturing the vibe of 80s sci-fi horror movies. It's a quick, tense game that encourages 'just one more try' as you struggle to escape the colony alive.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Best With 1 Games
Designer
Gabe Barrett
Artist
Jorge M. Velez
Community
Data from BoardGameGeek
568owners
63wishlist
18want to play
Frequently Asked Questions
Quick answers before you buy
Is the game solo only?
Yes, it is designed as a solo experience, making it perfect for those looking for a quick and immersive challenge alone.
Do I need to be good at flicking to play?
Not necessarily! While dexterity is the main mechanic, the second edition includes an alternative way to resolve combat and tests without flicking.
How long does a game take?
Games are very fast, typically lasting between 20 to 30 minutes.
Is the game complex?
It's not a heavy eurogame. The weight is moderate (1.33), meaning it's easy to learn but challenging to master.
What's in the box?
The game comes in a cool VHS-style case, containing multi-use cards and the components needed for dexterity resolution.
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