—
rating
Ludopedia
7.8
rating
BGG
Our Verdict
RECOMMENDED
Adds a delicious layer of tension for Hyperstar Run fans!
Highlights
- Adds genuine-risk-reward
- Quick-to-play-and-learn
- Great-value-expansion
Keep in mind
- Requires-base-game
- Very-short-playtime
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
You know that feeling when you think you've finally mastered the chaos of Hyperstar Run and everything is going perfectly? Well, the enemies have decided that was way too much fun and have set some traps! The Trapped expansion introduces a layer of tension that can turn a winning combo into a frantic struggle for survival in just a few moves. With only 6-cards, this expansion packs a punch, adding-facedown-level cards that act as landmines for your progress.
The gameplay loop gets much more nerve-wracking: as you build your combos, you might stumble upon a trap card. The twist? It's not all bad news. Sometimes, revealing a trap might actually extend your combo, but more often than not, it triggers a-trap-and-boom! You might face an immediate negative effect or be forced to battle a new enemy before you can move forward. It’s all about that high-stakes-risk-versus-reward-feeling. If you love fast-paced, solo-friendly-micro-games where every card flip could be your downfall or your salvation, Trapped is a must-have-add-on for your Hyperstar Run-collection!
The gameplay loop gets much more nerve-wracking: as you build your combos, you might stumble upon a trap card. The twist? It's not all bad news. Sometimes, revealing a trap might actually extend your combo, but more often than not, it triggers a-trap-and-boom! You might face an immediate negative effect or be forced to battle a new enemy before you can move forward. It’s all about that high-stakes-risk-versus-reward-feeling. If you love fast-paced, solo-friendly-micro-games where every card flip could be your downfall or your salvation, Trapped is a must-have-add-on for your Hyperstar Run-collection!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
BEST
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Categories
Families
Publisher
Button Shy
Designer
Scott Almes
Artist
Mari Buzanova
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game?
Yes, this is an expansion and requires Hyperstar Run to play.
How long does a session take?
Very quick! Expect around 15 minutes per run.
Is it hard to learn?
Not at all. If you know the base game, you're ready to go.
How many players?
It is specifically designed for 1 player (solo).
Is it in English?
Yes,-the-cards-are-in-English, so you might need a translation-aid.