Our Verdict
FOR GENRE FANS
If you love Imperial Settlers and want more cards to shake things up, these new ruins are a find!
Highlights
- More strategic options
- Unique building bonuses
- Direct player interaction
- Easy to integrate
Keep in mind
- Only 4 cards
- Requires base game
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About the game
What you do in a play session
Bored of plain old ruins? Imperial Settlers: Ruins introduces four new, unique cards to spice up your base game. Each of these ruins is a one-of-a-kind copy and costs nothing to build, but rewards you with a special building bonus. Forget generic defense or workers; here, the goal is to gain access to game-changing resources. One gives you a defense token, another a 'raze' token (perhaps to destroy an opponent's stuff?), a third gifts you direct victory points, and the fourth grants you two extra workers to boost your economy.
These cards are fantastic for those who enjoy adding variety to their Imperial Settlers games, introducing an element of surprise and new strategic options. Since they are common cards, they mix into the main deck, appearing when luck (or the draft) allows. The 'Take That' mechanic present in these cards can be a highlight for players who enjoy more direct interaction with opponents. If you've already mastered the base game and want more cards to diversify your experiences, this expansion is a perfect fit. Remember that, as with all Imperial Settlers, hand management and adapting to each faction's unique abilities are crucial. Get ready to explore new ruins and uncover hidden treasures!
These cards are fantastic for those who enjoy adding variety to their Imperial Settlers games, introducing an element of surprise and new strategic options. Since they are common cards, they mix into the main deck, appearing when luck (or the draft) allows. The 'Take That' mechanic present in these cards can be a highlight for players who enjoy more direct interaction with opponents. If you've already mastered the base game and want more cards to diversify your experiences, this expansion is a perfect fit. Remember that, as with all Imperial Settlers, hand management and adapting to each faction's unique abilities are crucial. Get ready to explore new ruins and uncover hidden treasures!
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Portal Games, White Goblin Games
Artist
Tomasz Jedruszek
Community
Data from BoardGameGeek
681owners
92wishlist
38want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the Imperial Settlers base game to play with these cards?
Yes, absolutely! These are expansion cards and require the Imperial Settlers base game to be used.
How many cards come in this expansion?
The Imperial Settlers: Ruins expansion comes with 4 exclusive cards, each as a single copy.
Do the cards have a cost to build?
No, these ruin cards have no building cost. They offer only a unique building bonus when played.
What kind of bonuses do these ruins offer?
They offer varied and unique bonuses, such as defense tokens, 'raze' tokens, direct victory points, or extra workers.
Does this expansion add much complexity to the game?
No, the complexity doesn't increase much, as they are just 4 cards that integrate into the common deck. They add variety without overwhelming the rules.
Can I play solo with these cards?
Yes, if you have the Imperial Settlers base game with a solo mode, these cards can be mixed in and used in your solo games.