If you're already a fan of Imperial Settlers and crave more variety, 'Why Can't We Be Friends' delivers new cards that liven up gameplay and introduce an interesting new mechanic.
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Highlights
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More cards and options
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New production mechanic
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Expands existing factions
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Good for solo mode
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Keep in mind
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Requires base game
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Needs translation
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Learn How to Play Step by StepCheck out our complete step-by-step rules guide.
Hey there, board game enthusiasts! Ready to spice up your Imperial Settlers game? The 'Why Can't We Be Friends' pack is the first wave of goodies to expand your empire. It brings brand-new common cards for the central deck, adding that extra flavor to your games. Plus, each of the base game's four original factions gets its own reinforcements, with exclusive cards that promise to shake up your strategies. And that's not all: there are even two special cards designed to boost the solo mode, especially if you enjoy playing with certain factions.
The big highlight here is the new 'open production' mechanic. Think about it: you build something that generates resources, and an opponent can 'drop by' to grab what you've produced. Sounds bad? Not necessarily! In return, they send one of their workers to help you out. It's an interesting trade-off that can yield good results if you know how to leverage it. This expansion is perfect for those who already enjoy Imperial Settlers and want more card options and strategies to make the game even more dynamic and unpredictable. With more cards in play, each game becomes a new adventure, demanding adaptation and fresh tactics. If you're looking to diversify your gameplay and explore new synergies between factions, this pack is a feast!
Digital Implementations: TabletopiaGame: Imperial Settlers
businessPublisherEdge Entertainment, Pegasus Spiele, Pendragon Game Studio, Portal Games, Rexhry, White Goblin Games, Zvezda
editDesignerIgnacy Trzewiczek
paletteArtistTomasz Jedruszek
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Data from BoardGameGeek
9,204owners
300wishlist
74want to play
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Frequently Asked Questions
Quick answers before you buy
6 questions
Does this expansion work on its own, or do I need the base game Imperial Settlers? expand_more
You need to own the base game Imperial Settlers to use the cards from this expansion. It adds content to the main game.
How many new cards come in this pack? expand_more
The pack includes new common cards for the central deck, exclusive cards for each of the four base game factions, and two additional cards for solo play.
Does the 'open production' mechanic significantly change the game? expand_more
It adds an interesting tactical layer, allowing opponents to interact with your productions in exchange for a benefit to you. It can create moments of negotiation and adaptation.
Do I need to translate the cards to play in Portuguese? expand_more
Yes, the expansion has moderate language dependency. It's recommended to use a translated spreadsheet or translated cards for a smooth experience in Portuguese.
Does the game's complexity increase significantly with this expansion? expand_more
The overall complexity doesn't increase drastically, as the expansion focuses on adding more cards and strategic options for existing factions. The new mechanic is easy to grasp.
Is this a good addition for players who primarily play solo? expand_more
Yes, the expansion includes two cards specifically designed for solo play, offering new possibilities and challenges for players who prefer to play alone.
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