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rating
Ludopedia
6.0
rating
BGG
Our Verdict
FOR GENRE FANS
If you enjoy Impulse and want more space control and tactics, this expansion is for you! It adds a super interesting layer of base building and defense.
Highlights
- Enhanced area control
- New base strategies
- Unique player powers
- Deep tactical expansion
Keep in mind
- Player elimination present
- Can be complex initially
Rules manual not indexed yet
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About the game
What you do in a play session
Hey there, gamers! Ready to expand the Impulse universe? With 'All Your Base', we dive headfirst into new space control strategies. This expansion, which can be played on its own or with 'Brake for Launch', introduces bases you build directly onto the game board. Each base not only gives you a little corner to call your own but also grants special powers that can shift the game's dynamics. Think of it as a way to customize your approach, focusing on dominating that specific sector of space you've claimed. To score points, building at least one base is crucial, and the more you have, the greater your chances of victory – but watch out! These structures are easy targets for enemy cruisers if they get too close. And the worst part? If a base is left undefended nearby, it can be captured, dealing a heavy blow to the opponent. This expansion adds an extra layer of tactical planning, featuring a public layout track that reveals changing base powers, influencing everyone's actions. It's the kind of game that rewards those who think ahead and know how to use the environment to their advantage. If you enjoy Impulse and crave more strategic depth and a touch of area control, 'All Your Base' is a full plate for galactic domination!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
BEST
4
REC
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Czacha Games
Designer
Carl Chudyk
Artist
Zak Eidsvoog
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Impulse to play 'All Your Base'?
Yes, 'All Your Base' is an expansion and requires the base game Impulse to be played.
How many players can participate with this expansion?
The expansion maintains the player count of the base game, which is for 2 to 6 players.
Does the game get much longer with 'All Your Base'?
The estimated playtime is 30 to 60 minutes, similar to the base game, but it can vary depending on players' familiarity with the new mechanics.
Does this expansion introduce a lot of new complexity?
It adds area control and base-building mechanics that increase strategic depth, but the core rules of Impulse remain. It might take a few plays to master.
Is combat more intense with 'All Your Base'?
Yes, the presence of bases and the possibility of attack and capture add new conflict dynamics and make combat more strategic.
Can I play 'All Your Base' without the 'Brake for Launch' expansion?
Yes, 'All Your Base' can be played with or without the 'Brake for Launch' expansion.