Inflation

Thomas Sales Co. · Board game · 1936
1–2 Solo
rating Ludopedia
rating BGG
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rating Ludopedia
rating BGG
Our Verdict

If you love Monopoly with a dose of social critique, Inflation is your next pick.

Highlights
  • Easy roll‑and‑move mechanic
  • Political message
  • Good for 4‑6 players
Keep in mind
  • Long playtime
  • Moderate complexity
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About the game

What you do in a play session

Inflation is a board game that emerged in the 1930s, inspired by the classic Monopoly but with a sharp political and economic twist. The goal isn’t just to accumulate properties; it’s to illustrate how wealth redistribution plans and excessive pension schemes can end up overburdening taxes while letting the shrewdest become the real market rulers. Initially, the government must control all money and assets before launching any policy. Afterward, it distributes the wealth equally, and each player must decide whether to dominate the market or survive with what they have. If you’re good at predicting what will happen when the die rolls, you can win. Otherwise, the game shows that redistribution may not benefit those who don’t know how to play.

The core mechanic is simple: roll the die, move your piece, and make strategic decisions about buying, renting, and investing. The board is divided into properties of varying value and risk, and the ultimate goal is to be the last one standing. The satirical tone reminds players that the balance between redistribution and economic freedom is delicate. It’s ideal for those who enjoy economic simulations, social debates, and a good strategic challenge. Despite resembling a Monopoly clone, its political message and simple mechanics make Inflation a fascinating classic for those looking for something light yet deep.

Components include a colorful board, game pieces, property cards, paper money, and the classic six‑sided die. Playtime typically ranges from 90 to 120 minutes, depending on the number of players, which can be six or more. Complexity is moderate: the roll‑and‑move mechanic combines with buying and negotiation decisions, requiring focus and a bit of luck. If you love economic‑theme games with a social critique, Inflation will hook you. If you prefer something faster or less nuanced, it might not be the best fit.

The game also has a curious backstory: it was developed by a designer who continued selling Monopoly even after Parker Brothers tried to sue him for patents. The legal settlement allowed him to license the patents, giving the game the freedom to evolve. That behind‑the‑scenes story only adds to Inflation’s charm, showing that creativity can overcome even legal hurdles.

Best player count

BGG community vote

1–2 players
1 OK
2 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Series: Monopoly-Like
Publisher Thomas Sales Co.
Designer Rudy Copeland

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can join?
Up to 6 players, though it runs best with 4 or 5.
What is the typical playtime?
Between 90 and 120 minutes, depending on player count and decision speed.
What are the main components?
Colorful board, game pieces, property cards, paper money, and a six‑sided die.
Is the game suitable for beginners?
Yes, the roll‑and‑move mechanic is simple, though buying and negotiating adds a strategic layer.
What age group is recommended?
12 and up, as it involves economic concepts and strategic decisions.
Does the game have a political theme?
Yes, it satirizes wealth‑redistribution plans and pensions, highlighting their impacts.
Can it be played with fewer than 4 players?
It can, but the experience may feel uneven and the game may slow down.

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