KOI

Smirk & Laughter Games · Board game · 2018
1–4 · best 4 Solo 40–60 min Weight 2.0/5
rating Ludopedia
6.3 rating BGG
Buy
rating Ludopedia
6.3 rating BGG
Our Verdict

Fans of light strategy games with gorgeous visuals and indirect interaction will love KOI. A serene pond... until feeding time!

Highlights
  • Stunning, thematic artwork
  • Simple strategy, tactical depth
  • Random events keep gameplay fresh
  • Well-implemented solo mode
Keep in mind
  • Direct interaction may frustrate casual players
  • Event randomness can swing games
RECOMMENDED
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About the game
In KOI, you’re a colorful koi fish swimming through a serene pond, but the competition for food is fierce! Each player controls a fish using programmed movement cards to navigate the hexagonal board, trying to gobble up dragonflies (3 points each) and frogs (1 point). But it’s not just swimming and eating: you can also place elements like lily pads (which spawn dragonflies), stones (which block opponents), and cherry blossoms (which scatter creatures in your direction). Each round, a random event changes the game rules, requiring quick adaptation. The game lasts seven days (rounds), and whoever scores the most points wins. There’s even a solo mode against an adjustable AI! KOI is an elegant game with simple strategy but tactical depth — and a gorgeous look that captures the peace (and rivalry) of a Japanese pond.
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Game details

Categories

Families

Animals: Fish / Fishes Country: Japan Misc: LongPack Games Theme: Nature
Publisher Smirk & Laughter Games
Designer Bill Lasek
Artist Christy Freeman
Frequently Asked Questions
How many players can play?
1 to 4 players, including a solo mode against AI.
How long does a game take?
Around 40-60 minutes, depending on player count.
Is it hard to learn?
Nope! Rules are simple, but the game has tactical depth.
Does it need a lot of table space?
The hex board is compact, but you’ll need room for cards and tokens.
Is it kid-friendly?
Yes, ages 10+ due to strategy and mild interaction.
Is there language dependency?
No, cards use intuitive icons and minimal text.