7.7
rating
Ludopedia
6.9
rating
BGG
Our Verdict
If you enjoy zombies, team play, and deliciously cheesy horror-movie energy, this one has your name on the barricade. Last Night on Earth shines when the table leans into the story and turns every roll into a dramatic scene.
Highlights
- Strong B-movie zombie atmosphere
- Constant team-based tension
- Scenarios add solid replay value
- Production has real personality
Keep in mind
- Dice luck matters a lot
- Text dependence is fairly high
- Best with the right group
RECOMMENDED
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Last Night on Earth: The Zombie Game is basically a B-movie zombie night poured onto a game board, complete with a doomed small town, unlikely heroes, and undead visitors who absolutely did not RSVP. On one side, players control four heroes, each with their own special abilities and plastic miniature. On the other side, one or two players command the zombies, doing their best to turn the session into an all-you-can-eat brain buffet. The fun comes from that asymmetric clash: the heroes need to coordinate, take risks, and make use of whatever they can find, while the zombies keep pushing, surrounding, and making every choice feel uncomfortable.
The modular board changes the town layout from game to game, including where the characters begin. Add in different scenarios, such as surviving, rescuing someone, or escaping, and the game gets a healthy amount of variety without needing to become a completely different beast each time. Cards are a big part of the flavor too: the heroes have their own deck, the zombies have theirs, and both are packed with tactical effects, sudden advantages, and moments that feel ripped straight from a forgotten horror VHS.
Combat is resolved with six-sided dice, with weapons and cards modifying what happens. So yes, luck is definitely in the room, probably shambling near the door, but there is also hand management, equipment choice, positioning, and scenario awareness. It is an accessible medium-light game, usually landing around 60 to 90 minutes, and it supports 2 to 6 players.
The production leans hard into atmosphere: photographic art, hero miniatures, 14 zombies in two colors, cardboard counters, and even an original soundtrack on CD. That may sound extra, but it fits the game beautifully. Last Night on Earth is not trying to be a dry, spreadsheet-style strategy puzzle; it wants memorable scenes, frantic table talk, cinematic disasters, and that very important question: do we open the door now, or survive one more turn first?
The modular board changes the town layout from game to game, including where the characters begin. Add in different scenarios, such as surviving, rescuing someone, or escaping, and the game gets a healthy amount of variety without needing to become a completely different beast each time. Cards are a big part of the flavor too: the heroes have their own deck, the zombies have theirs, and both are packed with tactical effects, sudden advantages, and moments that feel ripped straight from a forgotten horror VHS.
Combat is resolved with six-sided dice, with weapons and cards modifying what happens. So yes, luck is definitely in the room, probably shambling near the door, but there is also hand management, equipment choice, positioning, and scenario awareness. It is an accessible medium-light game, usually landing around 60 to 90 minutes, and it supports 2 to 6 players.
The production leans hard into atmosphere: photographic art, hero miniatures, 14 zombies in two colors, cardboard counters, and even an original soundtrack on CD. That may sound extra, but it fits the game beautifully. Last Night on Earth is not trying to be a dry, spreadsheet-style strategy puzzle; it wants memorable scenes, frantic table talk, cinematic disasters, and that very important question: do we open the door now, or survive one more turn first?
GALLERY
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In English
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BEST
6
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Mechanics
Categories
Families
Publisher
Flying Frog Productions, Hobby Base
Designer
Jason C. Hill
Artist
Jack Scott Hill
How many people can play Last Night on Earth?
The game supports 2 to 6 players. Usually one or two players control the zombies, while the rest take on the heroes.
How long does a game take?
Most plays land around 60 to 90 minutes, depending on the scenario, player count, and how long the table spends debating each desperate plan.
Is it hard to learn?
It is not a heavy game. It sits in a medium-light range: there are cards, dice combat, abilities, and scenarios, but the core flow is easy to grasp.
Is there a lot of text on the cards?
Yes, language dependence is meaningful. Players should be comfortable reading the card text, especially because many tactical effects come from the hero and zombie decks.
Is this a cooperative game?
It is team-based and asymmetric. The heroes cooperate with one another, but they are playing against one or two zombie players, so it is not a pure co-op against the game system.
What are the standout components?
The box includes hero miniatures, 14 zombies in two colors, a modular board, cardboard counters, cards, and even an original soundtrack CD to boost the horror mood.
Who is this game best for?
It is a great fit for players who enjoy horror, zombies, direct interaction, and games that create wild table stories. If you dislike luck, conflict, or cinematic chaos, this may be less your undead jam.