100.0
rating
Ludopedia
7.6
rating
BGG
Our Verdict
Perfect for Mage Wars players looking for exclusive cards to tune their decks.
Highlights
- Compatible with two game versions
- Adds new tactical options
- Interesting card effects
Keep in mind
- Not a standalone game
- Hard to find on the market
FOR GENRE FANS
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If you already enjoy the magical mayhem of Mage Wars, you know that having the right card at the right time changes everything. This promotional pack, which originated from the Dice Tower Season 12 Kickstarter campaign, brings 8 exclusive cards to upgrade your deck. The best part is its versatility: these cards are compatible with both Mage Wars Academy and Mage Wars: Arena, expanding the tactical possibilities of both systems.
The content focuses on adding new layers of strategy to the combat. Among the cards, there are varied effects ranging from healing and protection to brutal attacks and curses. You'll find cards like 'Bound Healing' to stay alive, 'Sanctuary' for protection, or the dreaded 'Stench of Death' to complicate your opponent's life. It's the kind of content that doesn't change the basic rules of the game but offers new tools for those who love to optimize every detail of their spell deck.
Keep in mind that, being a promotional item, this is not a standalone game. It is a supplement for those who already own the base game and want to spice up their matches with options not found in the standard decks. If you're the type of player who loves testing new combos and seeing how these cards interact with the mages' variable player powers, this pack is a great find. Just be aware that, depending on the version you find, there might be language dependency, requiring community translations to fully utilize the effects.
The content focuses on adding new layers of strategy to the combat. Among the cards, there are varied effects ranging from healing and protection to brutal attacks and curses. You'll find cards like 'Bound Healing' to stay alive, 'Sanctuary' for protection, or the dreaded 'Stench of Death' to complicate your opponent's life. It's the kind of content that doesn't change the basic rules of the game but offers new tools for those who love to optimize every detail of their spell deck.
Keep in mind that, being a promotional item, this is not a standalone game. It is a supplement for those who already own the base game and want to spice up their matches with options not found in the standard decks. If you're the type of player who loves testing new combos and seeing how these cards interact with the mages' variable player powers, this pack is a great find. Just be aware that, depending on the version you find, there might be language dependency, requiring community translations to fully utilize the effects.
GALLERY
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Publisher
Arcane Wonders
Is this a standalone game?
No, it's just a pack of 8 promotional cards. You need Mage Wars Academy or Arena to play.
Can I use the cards in both games?
Yes! They were designed to be compatible with both the Academy and Arena versions.
Which cards are included?
The pack contains: Bound Healing, Cowardice, Miss, Royal Armorer, Sanctuary, Servant of Malacoda, Silverclaw Ratel, and Stench of Death.
Is the game complex?
The cards follow the complexity of the base game. If you already master the Mage Wars rules, the adaptation is instant.
Who is this for?
It's for dedicated Mage Wars players who want to expand their strategic options with exclusive promo content.