Mage Wars Arena: Forcemaster vs Warlord Expansion Set

Arcane Wonders, Pegasus Spiele · Board game · 2013
2 · best 2 90 min Weight 3.6/5
rating Ludopedia
8.1 rating BGG
Buy · from US$ 29.76
rating Ludopedia
8.1 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you enjoy the tactical feel of Mage Wars and want more mage options with distinct styles, this expansion is for you! The Forcemaster and Warlord bring new magic schools and unique approaches to the arena.

Highlights
  • New mages with unique styles
  • Expands magic schools
  • Increases replayability
Keep in mind
  • Requires the base game
  • Focused on 1v1 combat
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About the game

What you do in a play session

Get ready for a magical titan duel in Mage Wars Arena: Forcemaster vs. Warlord! This expansion introduces two new mage archetypes to the arena, focusing on the Mind and War schools of magic, which weren't as prominent in the base game. On one side, we have the Forcemaster, a master of telekinesis and mind magic. She doesn't need an army; her sharp intellect and brute force control are enough to manipulate the battlefield and her opponents. She's proof that battles are won in the mind first. On the other side stands the Warlord, a natural commander trained in the arts of War and Earth. He summons loyal soldiers, cunning goblins, and legendary warriors to do his bidding, invoking the God of War himself to ensure his troops' victory. With this expansion, you'll explore new strategies and tactics, adding depth and variety to the already electrifying Mage Wars confrontations. It's the perfect choice for those looking to expand the base game's possibilities and dive into new styles of magic and combat, ensuring hours of strategic fun for two players.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Game: Mage Wars Players: Two-Player Only Games
Publisher Arcane Wonders, Pegasus Spiele
Designer Benjamin Pope, Bryan Pope
Artist Addison Rankin, Andreas Zafiratos, Brian Wells, Christophe Swal, Claudio Pilia, Craig J. Spearing, Diego Gisbert Llorens, Drew Baker, Garrett Post, Herckeim, Jeremy McHugh, Jim Pavelec, John Guytan, Leonardo Borazio, Lorraine Schleter, Maichol Quinto, Mariusz Gandzel, Nick Deligaris, Nightblue, Paul Herbert, Peter Tikos, Raven Mimura, Richard Vass, Roberto Pitturru, Tiziano Baracchi

Community

Data from BoardGameGeek

3,697owners
180wishlist
32want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Mage Wars game to play with this expansion?
Yes, absolutely! This is an expansion and requires the base Mage Wars Arena game to be used.
How many players can participate?
This set is specifically for 2 players, offering a direct duel between the two new mages.
How long does a game session last?
Games typically take around 90 minutes to complete, depending on the players' familiarity with the rules and strategies.
What is the game's complexity level?
Mage Wars is known for its tactical depth. The complexity is considered moderate to high (BGG weight 3.64), requiring planning and strategic thinking.
What types of magic does this expansion focus on?
It introduces and focuses on the Mind and War schools of magic, which are not the main focus of the base game.
Does this expansion add many new components?
Yes, it brings two new playable characters (Forcemaster and Warlord), each with their own spell and creature decks, plus new tokens and cards.