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rating
Ludopedia
8.1
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you enjoy the tactical feel of Mage Wars and want more mage options with distinct styles, this expansion is for you! The Forcemaster and Warlord bring new magic schools and unique approaches to the arena.
Highlights
- New mages with unique styles
- Expands magic schools
- Increases replayability
Keep in mind
- Requires the base game
- Focused on 1v1 combat
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About the game
What you do in a play session
Get ready for a magical titan duel in Mage Wars Arena: Forcemaster vs. Warlord! This expansion introduces two new mage archetypes to the arena, focusing on the Mind and War schools of magic, which weren't as prominent in the base game. On one side, we have the Forcemaster, a master of telekinesis and mind magic. She doesn't need an army; her sharp intellect and brute force control are enough to manipulate the battlefield and her opponents. She's proof that battles are won in the mind first. On the other side stands the Warlord, a natural commander trained in the arts of War and Earth. He summons loyal soldiers, cunning goblins, and legendary warriors to do his bidding, invoking the God of War himself to ensure his troops' victory. With this expansion, you'll explore new strategies and tactics, adding depth and variety to the already electrifying Mage Wars confrontations. It's the perfect choice for those looking to expand the base game's possibilities and dive into new styles of magic and combat, ensuring hours of strategic fun for two players.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Arcane Wonders, Pegasus Spiele
Designer
Benjamin Pope, Bryan Pope
Artist
Addison Rankin, Andreas Zafiratos, Brian Wells, Christophe Swal, Claudio Pilia, Craig J. Spearing, Diego Gisbert Llorens, Drew Baker, Garrett Post, Herckeim, Jeremy McHugh, Jim Pavelec, John Guytan, Leonardo Borazio, Lorraine Schleter, Maichol Quinto, Mariusz Gandzel, Nick Deligaris, Nightblue, Paul Herbert, Peter Tikos, Raven Mimura, Richard Vass, Roberto Pitturru, Tiziano Baracchi
Community
Data from BoardGameGeek
3,697owners
180wishlist
32want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base Mage Wars game to play with this expansion?
Yes, absolutely! This is an expansion and requires the base Mage Wars Arena game to be used.
How many players can participate?
This set is specifically for 2 players, offering a direct duel between the two new mages.
How long does a game session last?
Games typically take around 90 minutes to complete, depending on the players' familiarity with the rules and strategies.
What is the game's complexity level?
Mage Wars is known for its tactical depth. The complexity is considered moderate to high (BGG weight 3.64), requiring planning and strategic thinking.
What types of magic does this expansion focus on?
It introduces and focuses on the Mind and War schools of magic, which are not the main focus of the base game.
Does this expansion add many new components?
Yes, it brings two new playable characters (Forcemaster and Warlord), each with their own spell and creature decks, plus new tokens and cards.