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rating
Ludopedia
6.5
rating
BGG
Our Verdict
FOR GENRE FANS
A war tank for Mage Wars players who want to shield their strategy. Perfect for those who love board control.
Highlights
- High survivability with solid armor
- Quick attack with 3 dice
- Rare collector's item
Keep in mind
- Considerably high mana cost
- Requires base game to function
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About the game
What you do in a play session
You know that rare item that makes all the difference in your deck? The Asyran Defender is exactly that. This promotional card was originally released as a reward for those participating in Organized Play, as part of the 'Allegiance in Blood' story arc. If you already play Mage Wars, you know that mana management and creature positioning are the heart of the game, and this Asyran Defender arrives to provide heavy support on your front line.
Technically, we are talking about a robust unit. With a cost of 8 Mana, it isn't the cheapest creature in the game, but it delivers what it promises: 8 Health and 2 Armor, making it a respectable tank on the battlefield. The 9+ Defense ensures it won't fall to any trivial spell. But the real shine is in the 'Quick Attack' (Melee), allowing you to roll 3 dice to deal damage, catching the opponent by surprise before they can react properly.
For those who enjoy building control and protection strategies, this card is a find. It transforms the combat dynamics, forcing the opponent to spend more resources to take down your Asyran wall. It's the kind of addition that rewards players who plan their mana curve to summon the unit at the exact moment of the turnaround. If you are a collector or a competitive Mage Wars player, having this Defender in your arsenal is like having an elite bodyguard protecting your mage while you prepare that devastating spell to end the match.
Technically, we are talking about a robust unit. With a cost of 8 Mana, it isn't the cheapest creature in the game, but it delivers what it promises: 8 Health and 2 Armor, making it a respectable tank on the battlefield. The 9+ Defense ensures it won't fall to any trivial spell. But the real shine is in the 'Quick Attack' (Melee), allowing you to roll 3 dice to deal damage, catching the opponent by surprise before they can react properly.
For those who enjoy building control and protection strategies, this card is a find. It transforms the combat dynamics, forcing the opponent to spend more resources to take down your Asyran wall. It's the kind of addition that rewards players who plan their mana curve to summon the unit at the exact moment of the turnaround. If you are a collector or a competitive Mage Wars player, having this Defender in your arsenal is like having an elite bodyguard protecting your mage while you prepare that devastating spell to end the match.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Arcane Wonders
Designer
Benjamin Pope, Bryan Pope
Artist
Joe Slucher
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is this a full game?
No, it is just a promotional card. You need the Mage Wars base game to use it.
What is the main purpose of this card?
It acts as a 'tank', absorbing damage and attacking quickly to protect your mage.
Is it hard to use?
If you already master the game's mana curve, it's simple. The challenge is managing the 8 mana required to summon it.
How many players can use it?
Since Mage Wars is a duel, it will be used by one of the two players in the match.
Is it worth it for collectors?
Absolutely, as an Organized Play card from the Allegiance in Blood arc, it has great historical value.