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rating
Ludopedia
8.1
rating
BGG
Our Verdict
FOR GENRE FANS
If you're already a Mage Wars fan and want more mage and spell options to spice up your battles, this expansion is a slam dunk! It brings fresh content that adds extra kick to your games.
Highlights
- New mages with unique powers
- 41 brand-new, impactful spells
- Increases strategic variety
- Expands the Mage Wars universe
Keep in mind
- Requires the base Mage Wars game
- Focused on two players
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About the game
What you do in a play session
Hey there, folks! Ready for another round of magic and mayhem in Mage Wars? The 'Forged in Fire – Spell Tome' expansion introduces two new beasts to the battlefield: the dreaded Adramelech Warlock and the Warlord of the Anvil Throne. Each comes with their own unique tricks and powers that will shake up your gameplay. Plus, this beauty packs 41 brand-new spells, including the legendary 'Sersiryx' and the 'Harshforge Monolith'.
If you're into the tactical depth and adrenaline rush of Mage Wars, this expansion is right up your alley. It injects even more variety and strategic options, letting you explore new tactics and catch your opponent off guard. With the new mages and spells, every match becomes more unpredictable and exciting. Get ready to conjure, attack, and defend with everything you've got, because the competition just got fiercer. It's time to test your conjuring skills and dominate the battlefield with fresh strategies and an expanded arsenal of magic. This expansion is a must-have for existing fans looking to dive deeper into the Mage Wars universe, adding complexity and replayability without a hitch.
If you're into the tactical depth and adrenaline rush of Mage Wars, this expansion is right up your alley. It injects even more variety and strategic options, letting you explore new tactics and catch your opponent off guard. With the new mages and spells, every match becomes more unpredictable and exciting. Get ready to conjure, attack, and defend with everything you've got, because the competition just got fiercer. It's time to test your conjuring skills and dominate the battlefield with fresh strategies and an expanded arsenal of magic. This expansion is a must-have for existing fans looking to dive deeper into the Mage Wars universe, adding complexity and replayability without a hitch.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Arcane Wonders, Pegasus Spiele
Designer
Aaron Brosman, Bryan Pope
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base Mage Wars game to play this expansion?
Absolutely! This expansion adds content to the base game, so you need to own the original Mage Wars to use the new cards and mages.
How many players can play with this expansion?
Mage Wars is a two-player game, and this expansion sticks to that. It's all about one-on-one battles!
Does this expansion significantly change the game's rules?
It doesn't alter the core rules of Mage Wars, but it introduces new mages with distinct abilities and a bunch of new spells, opening up a vast array of new strategies and tactics.
What components come in this expansion?
The expansion includes two new mage boards (representing the Adramelech Warlock and the Warlord of the Anvil Throne), along with multiple copies of 41 new spell cards.
Is this expansion recommended for Mage Wars beginners?
If you're just starting out, it might be best to get the hang of the base game first. This expansion truly shines for players who already know the mechanics and are looking for more options and challenges.
What makes the new mages special?
Each new mage, the Adramelech Warlock and the Warlord of the Anvil Throne, possesses a unique set of abilities and spell synergies, offering playstyles quite different from those found in the base game.