—
rating
Ludopedia
7.0
rating
BGG
Our Verdict
FOR GENRE FANS
If you enjoy Mage Wars and want to add a touch of unpredictability and luck to your wizard battles, this promo card is a great find!
Highlights
- Adds luck and surprise
- Turnaround element
- Good for Mage Wars fans
- Easy to integrate
Keep in mind
- Can be hard to find
- Requires base game
- Random element
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About the game
What you do in a play session
Hey everyone! Ready to spice up your Mage Wars duels even more? This little gem is the Sandstorm Promo Card, a promotional card first distributed back in 2013 at Origins. It's the kind of card that can turn the tide of a game, you know? If you're lucky enough to get your hands on it, prepare for a surprise!
Its deal is that when activated, it can give you an unexpected advantage. The mechanic is simple, but it can throw your opponent off their game. If things get tough and you need a little push, this card might be the key. The special rule is that if the card is 'pushed' (meaning activated in some way), you roll for a random direction. This can be used to save you from a sticky situation or to surprise your opponent with an unexpected move.
It's a card that adds an element of unpredictability and a touch of luck to the game, which can be quite fun in close matches. Think of it as a wild card that can change the course of the battle. Since it's a promotional card, it might be a bit harder to find, but for collectors and hardcore Mage Wars fans, it's worth the hunt. Remember, it's an expansion, so you'll need the base game to use this wonder in your wizard duel.
Its deal is that when activated, it can give you an unexpected advantage. The mechanic is simple, but it can throw your opponent off their game. If things get tough and you need a little push, this card might be the key. The special rule is that if the card is 'pushed' (meaning activated in some way), you roll for a random direction. This can be used to save you from a sticky situation or to surprise your opponent with an unexpected move.
It's a card that adds an element of unpredictability and a touch of luck to the game, which can be quite fun in close matches. Think of it as a wild card that can change the course of the battle. Since it's a promotional card, it might be a bit harder to find, but for collectors and hardcore Mage Wars fans, it's worth the hunt. Remember, it's an expansion, so you'll need the base game to use this wonder in your wizard duel.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Categories
Families
Publisher
Arcane Wonders
Designer
Benjamin Pope, Bryan Pope
Artist
Maichol Quinto
Community
Data from BoardGameGeek
49owners
22wishlist
7want to play
Frequently Asked Questions
Quick answers before you buy
Does this card work on its own or does it require the base game?
This is a promotional card for Mage Wars, so you need the base game to be able to use it in your matches.
What is the main feature of this card?
The main feature is the element of randomness: if activated, it forces you to roll a die to determine a direction, which can unexpectedly change the course of the battle.
Is this a large expansion or just a single card?
It's just a promotional card, adding a new tactical option or a luck element, not a full expansion with new rules or components.
Who is this card best suited for?
It's ideal for Mage Wars players who like to add a bit of unpredictability and for collectors seeking promotional cards.
What is the complexity of using this card?
The mechanic is quite simple: activate it, roll the die. The complexity lies in knowing the best time to use it and how to react to the random outcome.
Where can I find this card?
As it's a promotional item distributed in 2013, it might be harder to find in stores. It's usually found in second-hand markets or online collector auctions.