What do you want to do now
Ask anything about Magic Maze: 9 new tiles: rules, setup, components, complexity, price, or whether it fits your group.
Step by step
Objective of the Game
Consulte o manual para detalhes sobre esta seção.
Preparação (Setup)
Twinples Figurines
These artisanal figurines of the four heroes replace the wooden pawns provided in the base game. Note that these figurines are incompatible with the rings used for certain spells in Maximum Security (module 10).
"Do Something!" T-Shirt
If you are wearing this T-shirt while playing Magic Maze, in addition to using the "Do Something!" pawn in the usual way, you can pound your chest energetically like Tarzan while staring at the player whose attention you want.
Roundabout Tile
Add this tile to the Mall tile deck.
Tile A
Add this tile to the Mall tile deck.
Tile B
Add this tile to the Mall tile deck.
Tiles D & E
Replace tile 29 with D and E. These tiles are an inseparable pair.
Tile F
Add this tile to the Mall tile deck, as well as one or more tiles with a Code space (tile 7, 8, 9, 26, or 29).
Tile G
Add this tile to the Mall tile deck.
Tile H
Add this tile to the Mall tile deck.
Tile I
Add this tile to the Mall tile deck.
Tile C
Add this tile to the Mall tile deck.
Fluxo do Jogo
Consulte o manual para detalhes sobre esta seção.
Ações e Como Jogar
Roundabout Tile Movement
This tile limits the movement of the pawns: Wherever two spaces are connected by an arrow, the pawns can only move between them in the direction of the arrow, and never the other way. You are still allowed to move normally between spaces that do not have an arrow between them.
Tile A Difficulty
This tile increases the difficulty of the game by adding a Security Camera you may need to destroy, according to the normal Security Camera rules.
Tile B Exploration
This labyrinthine tile requires many manipulations to explore it from every side.
Tiles D & E Sensor Control
Each of these tiles contains a Sensor Control space that permits you to rotate the Sensor token clockwise (on tile D) or counterclockwise (on tile E). This means that you can no longer rotate the Sensor token both directions from a single Sensor Control space.
Tile F Helpful Spaces
This tile provides a number of helpful spaces, assuming you make wise use of the Code spaces available on the other tiles to access them: a Sand Timer space, a Control Room space, a Crystal Ball space, and a Code space.
Tile G Auto-Explore
This tile provides three Auto-Explore spaces that follow the rules of Maximum Security module 7; however, in order to gain access to them, you will need to use a Ventilation Shaft.
Tile H Gathering Point
This tile is a convenient gathering point, which all the heroes can quickly reach through the Vortex. But there are no corridors into or out of it, so you will need to use a Ventilation Shaft or Wall Breach.
Tile I Ventilation Shaft Access
This tile provides an access point for each of the two Ventilation Shafts. As a result, once a pair of Ventilation Shaft tokens has been added to the board, a hero on one of them can move either to the other Ventilation Shaft token, or to the pre-printed Ventilation Shaft space on this tile, at least once this tile has been explored, and vice versa.
Tile C Dwarf's Shortcuts
This tile makes the dwarf the star of the show by offering two directions to explore, and two shortcuts (small passages through the orange walls) he would be delighted to employ.
Fim de Jogo e Pontuação
Consulte o manual para detalhes sobre esta seção.
Dicas para Vencer
Consulte o manual para detalhes sobre esta seção.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules
What is the objective of Magic Maze: 9 new tiles?
How do you set up Magic Maze: 9 new tiles?
How do you play Magic Maze: 9 new tiles?
How does Magic Maze: 9 new tiles end, and how do you score?
What are some tips for winning Magic Maze: 9 new tiles?
Expansion for
Published additional content