Magic Maze

Sit Down!, 2Tomatoes Games, Broadway Toys LTD · Board game · 2017
1–8 · best 4 Solo 15 min Weight 1.8/5
rating Ludopedia
6.9 rating BGG
How to Play Buy · from US$ 22.47
rating Ludopedia
6.9 rating BGG
Our Verdict
RECOMMENDED

If you're looking for a cooperative game that will challenge your communication and coordination skills, Magic Maze offers a unique real-time puzzle where everyone controls everything, but only one specific action.

Highlights
  • Innovative real-time cooperative gameplay
  • Unique shared control mechanism
  • Engaging simultaneous action puzzle
  • High player interaction and coordination
Keep in mind
  • Can be chaotic with larger groups
  • Requires strong non-verbal communication
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
Access Rules Guide

About the game

What you do in a play session

In Magic Maze, you and your friends take on the roles of a mage, a warrior, an elf, and a dwarf, who have just lost everything and now need to rob a magical shopping mall to equip their next adventure. The plan? First, map out the entire labyrinth, then find each hero's favorite store to grab a specific item, and then dash for the exit. To evade the suspicious guards, the team must act simultaneously and escape as quickly as possible. Can they pull it off? Magic Maze is a real-time, cooperative game that will turn your head upside down. Each player can control any hero, but can only perform a very specific action that other players don't have access to – like moving north, exploring a new area, or using an escalator. This demands incredible coordination among players to move the heroes wisely. The catch is that communication is severely limited! Most of the time, you must play without giving any visual or audio cues to each other. If all heroes manage to leave the mall within the time limit, each with their stolen item, everyone wins together. At the start, you only have three minutes to act. But don't despair: hourglass spaces on the board give you extra breathing room. If the sand timer ever completely runs out, all players lose – mall security noticed your loitering and you're caught! It's a race against the clock and against silence.

Expansions

Published additional content

3 items

Rules videos

Learn by watching before you open the box

8 videos

Rules manual

Official PDF file

Rules manual — Magic Maze English · PDF
Download Manual

Best player count

BGG community vote

1–8 players
1 OK
2 REC
3 REC
4 BEST
5 REC
6 REC
7 OK
8 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Sand Timers Contests: Fastaval Design Competition Game: Magic Maze Misc: LongPack Games Players: Games with Solitaire Rules Theme: Burglary and Heists
Publisher Sit Down!, 2Tomatoes Games, Broadway Toys LTD, Conclave Editora, Dude Games, Fantasmagoria
Designer Kasper Lapp
Artist Gyom

Community

Data from BoardGameGeek

38,647owners
4,789wishlist
357want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players does Magic Maze support?
Magic Maze can be played by 1 to 8 players, which is great for various group sizes or even a challenging solo game.
What is the average game duration?
Games are super quick, averaging 15 to 30 minutes. Ideal for a quick session or several rounds in a row!
Is it a very complex game?
No, Magic Maze's complexity is considered light (BGG weight of 1.75/5). The rules are simple to learn, but the real-time execution with limited communication is the true challenge.
What are the main components of the game?
You'll find modular board tiles to build the maze, hero pawns, item tokens, a time marker (sand timer), and action cards for each player.
Is Magic Maze a good game for beginners?
Absolutely! It's an excellent game to introduce new players to the world of board games, especially cooperative and real-time ones, as it's easy to learn and very engaging.
What is the ultimate goal of the game?
The goal is for all heroes to retrieve their specific items and reach the mall exit before the sand timer runs out, all without being able to communicate verbally for most of the time.

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