Manhattan Project: Energy Empire

Frost Bite Games · Board game · 2025
1–5 · best 4 Solo 60–120 min Weight 3.1/5
100.0 rating Ludopedia
8.0 rating BGG
Buy
100.0 rating Ludopedia
8.0 rating BGG
Our Verdict

Strategy lovers and history buffs will love this mega‑pack!

Highlights
  • Classic mechanics blend
  • Flexible playtime
  • Integrated expansions
Keep in mind
  • Pollution can hinder
  • Medium‑high complexity
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About the game
Manhattan Project: Energy Empire is the most complete edition of the classic series, bundling the base game, the Cold War expansion, the new UN Envoys expansion, and a ton of extra content into one package. Each player takes control of a nation fighting for power in the late twentieth century, building industry, commerce, and government while chasing energy sources. The main threat isn’t war itself but the unpredictable global impacts of industrialization and pollution. As production ramps up, pollution rises, forcing players to use science and tech to mitigate effects and prevent crises. The game blends worker placement, tableau building, and resource management in a turn cycle that alternates between working and generating energy. On a work turn, you place a worker on the main board, use workers and energy to activate cards in your tableau, and can spend energy to use already‑occupied spaces, ensuring no one gets blocked. On a generate turn, you roll energy dice representing nuclear, coal, oil, solar, and other sources to replenish your supply. The die‑icon resolution mechanic adds variety, while random events and end‑game bonuses keep the tension high. The game runs smoothly solo or multiplayer, with 1‑5 players, 60‑120 minutes, and medium weight, making it perfect for fans of strategic planning, economics, and historical themes with a retro twist. If you enjoy games that challenge you to think carefully about resources and environmental impact, Manhattan Project: Energy Empire is a must‑try.
Rules videos

In English

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Game details

Families

Admin: Upcoming Releases Crowdfunding: Kickstarter Game: The Manhattan Project History: Cold War Players: Games with Solitaire Rules Theme: Electricity Generation Theme: Retro
Publisher Frost Bite Games
Designer Luke Laurie, Tom Jolly
Artist Heiko Günther
Frequently Asked Questions
What is the average playtime?
Between 60 and 120 minutes, depending on player count and experience level.
Does it work well solo?
Yes, there are solo rules that let you play alone with appropriate challenges.
What are the main mechanics?
Worker placement, tableau building, resource management, dice with icons, and random events.
What components are included?
Main board, action cards, worker tokens, energy dice, resource tokens, and expansion components.
Who is the target audience?
Players who enjoy strategic planning, economics, historical themes, and environmental impact.
Is the game balanced?
Yes, variable player powers and end‑game bonuses help keep competitive balance.