Memoir '44: The Battles of Khalkhin-Gol

Days of Wonder · Board game · 2016
44.0 Ludopedia 8.2 BGG 2–8 30–90 min Weight 2.3/5
Buy
44.0 rating Ludopedia
8.2 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you're already a fan of Memoir '44 and want more historical battles, this expansion is a must-have! Khalkhin-Gol brings ready-to-play scenarios and an engaging campaign that expands the game's universe.

Highlights
  • Ready-to-play large maps
  • Expands base game campaign
  • New tactical units
  • Accessible historical simulation
Keep in mind
  • Requires base game and other expansions
  • Moderate language dependency
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About the game

What you do in a play session

Get ready to relive one of the lesser-known but crucial conflicts of the early World War II with Memoir '44: The Battles of Khalkhin-Gol! This expansion brings the heat of battle to the Soviet-Japanese border, featuring six standard scenarios that can be played separately or in sequence, forming a campaign where the outcome of one battle affects the next. For those seeking an extra challenge, two 'Breakthrough' scenarios and two 'Overlord' scenarios come pre-printed on large, ready-to-play maps, eliminating the need to set up hex-by-hex terrain. Just place your miniatures and start the action! The expansion includes new armored units for both Soviets and Japanese, adding more tactical spice to your games. To play, you'll need the base game Memoir '44 (two copies for Overlord scenarios) and the Terrain Pack, Eastern Front, and Pacific Theater expansions. Expansions like Equipment Pack and Winter Wars are recommended for those who want to go further. With Khalkhin-Gol, you dive into an accessible historical simulation, rich with tactical decisions, where hand management and dice rolling set the pace of combat. It's the missing piece to expand your Memoir '44 campaigns!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–8 players
2 OK
3 OK
4 OK
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8 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Miniatures Country: Mongolia Country: Papua New Guinea Game: Memoir '44 Game: Memoir '44 – The Battle Map Series Region: Manchuria (China) Series: Commands & Colors
Publisher Days of Wonder
Designer Richard Borg
Artist Claude Rica, Cyrille Daujean, Don Perrin, Julien Delval

Community

Data from BoardGameGeek

2,159owners
124wishlist
47want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Memoir '44 game to play this expansion?
Yes! To play the standard and Breakthrough scenarios, you need a copy of the Memoir '44 base game and the Terrain Pack, Eastern Front, and Pacific Theater expansions. For the Overlord scenarios, two copies of the base game are required.
What are the main components included in this expansion?
The expansion includes large pre-printed maps with the scenarios, as well as miniatures for six Soviet BA-10 armored cars and six Japanese Type 97 Te-Ke tankettes.
Can I play the scenarios individually or do I need to play the entire campaign?
You can play the standard scenarios separately or link them into a campaign. The Breakthrough and Overlord scenarios can also be played individually.
Is the game very complicated to learn?
Memoir '44 is known for being accessible. This expansion maintains that characteristic, focusing on tactical decisions with an easy-to-understand card and dice system, yet still challenging.
Does this expansion add new mechanics to Memoir '44?
It expands on existing mechanics, such as hand management and dice rolling, with new scenarios and units that offer different tactical challenges within the familiar system.
Who is this expansion for?
It's perfect for Memoir '44 players who enjoy historical wargames and want to explore more of World War II, especially the conflict on the Sino-Soviet border.