Memoir '44: Winter/Desert Board Map

Days of Wonder, Edge Entertainment · Board game · 2005
2–8 · best 2 30–60 min Weight 1.9/5
44.0 rating Ludopedia
7.5 rating BGG
Buy
44.0 rating Ludopedia
7.5 rating BGG
Our Verdict

Who will love: Memoir '44 fans craving more terrain variety and tactical depth. Key point: versatile expansion adding two map faces.

Highlights
  • Multiple scenarios
  • Simple campaign rules
  • Diverse terrain
  • Fast setup
  • Tactical depth
Keep in mind
  • Requires base game
  • Moderate complexity
  • Additional cost
  • Player limit
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About the game
Memoir '44: Winter/Desert Board Map is a double‑sided expansion that brings two new faces to the Memoir '44 battle map. One side features frozen expanses, with snowy paths and icy obstacles that demand extra care for units, while the other side showcases desert regions, with dunes and scorching heat that alter movement and cover dynamics. The goal is to let players experience both winter and desert scenarios without needing separate boards, saving space and setup time.

In addition to the map, the expansion includes a simple set of campaign rules that link the scenarios into a coherent sequence. This way you can play a series of battles that unfold logically, with units gaining or losing experience, trading movement cards and influencing the conflict’s story. There are also Blitz rules for early‑war conflict that streamline the preparation and focus on fast combat, ideal for shorter games.

The package comes with its own 2.5 × 1.5 m board, army pieces for both sides, movement cards, and combat dice. There’s no language dependency, so it can be used anywhere without translation. The game supports 2 to 8 players, with playtime between 30 and 60 minutes, maintaining the same difficulty curve as the original Memoir '44 – strategic yet accessible for beginners and veterans alike.

If you love WWII themes, enjoy modular maps, and want to try different environments without buying multiple boards, this expansion is a solid pick. It adds variety and depth to games, letting you test winter tactics against desert tactics, all in one module.
Expansion for
BEST PLAYER COUNT
2 BEST
3 OK
4 OK
5 OK
6 OK
7 OK
8 OK
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Game details

Families

Game: Memoir '44 Series: Commands & Colors
Publisher Days of Wonder, Edge Entertainment
Designer Richard Borg
Artist Cyrille Daujean, Julien Delval
Frequently Asked Questions
How many players can use this expansion?
The expansion works with 2 to 8 players, just like the base Memoir '44 game.
What is the approximate playtime with the expansion?
A typical game lasts between 30 and 60 minutes, depending on player count and scenario sequence.
What is included in the expansion?
The package includes a 2.5 × 1.5 m board, army pieces for both sides, movement cards, and combat dice.
Does the expansion work with the base Memoir '44 game?
Yes, you need the base Memoir '44 game to use the expansion.
What are the differences between the two sides of the board?
One side features winter scenarios with snow and icy obstacles, while the other shows desert regions with dunes and intense heat.
How do the included campaign rules work?
The campaign rules link scenarios into a logical sequence, allowing units to gain experience, trade cards, and influence the conflict’s story.
Is there any language dependency?
No, the material has no language dependency and can be used anywhere.