Merchant of Venus

The Avalon Hill Game Co · Board game · 1988
1–6 · best 4 Solo 180 min Weight 2.8/5
7.5 rating Ludopedia
7.1 rating BGG
Buy
7.5 rating Ludopedia
7.1 rating BGG
Our Verdict
RECOMMENDED

If you enjoy a good space adventure with plenty of trade and exploration, Merchant of Venus is a classic that still shines. Get ready to forge routes and make your fortune!

Highlights
  • Dynamic space trading
  • Exploration every game
  • Progression with upgrades
  • Solo mode available
  • High replayability
Keep in mind
  • Long game duration
  • Relies on dice luck
  • Rules can be dense
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

In Merchant of Venus, you step into the shoes of a daring space merchant, chasing fortune across the galaxies. Your ship will navigate a fixed map, yet the universe unfolds differently each game, thanks to the random distribution of alien species and their markets. With every journey, you discover new worlds and civilizations to trade with, buying and selling commodities within a dynamic supply-and-demand system. The price you receive for your cargo varies according to the species inhabiting the system, and product availability shifts, ensuring that profitable routes are always fresh and challenging.

With your earned profits, you can upgrade your fleet, swapping your ship for superior models or equipping it with shields, lasers, and more powerful engines, which allow you to, for example, skip spaces on the board. Furthermore, you can invest in building your own infrastructure: factories that produce more valuable goods and spaceports that streamline your trading operations. Victory is yours when you accumulate a predetermined value in cash and property deeds like factories and spaceports. While the basic movement is a classic roll-and-move, ship upgrades add a strategic layer. The game also offers variations, including player-versus-player combat and a solo mode, for those who prefer to explore the cosmos in their own company.

Rules videos

Learn by watching before you open the box

4 videos

Best player count

BGG community vote

1–6 players
1 OK
2 REC
3 REC
4 BEST
5 OK
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Map (Interplanetary or Interstellar scale) Creatures: Aliens / Extraterrestrials Occupation: Merchant Players: Games with Solitaire Rules Space: Asteroids Space: Venus
Publisher The Avalon Hill Game Co
Designer Richard Hamblen
Artist Charles Kibler, George I. Parrish, Jr., Regina De Simone

Community

Data from BoardGameGeek

3,627owners
882wishlist
248want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
What is the average playtime for Merchant of Venus?
Well, for a full experience, set aside a good chunk of time! A game can last between 3 to 4 hours, especially with more players or if you're the type to ponder every move.
How many players can play?
Merchant of Venus can be played by 1 to 6 players. Yes, there's even a solo mode, so you can explore the universe even without your crew around!
Is the game too complex for beginners?
It has a medium weight (2.83/5 on BGG), which means it's not an entry-level game, but it's not overly complicated either. The rules are accessible for those with some board game experience, but be prepared for an initial learning curve.
What are the main components of the game?
You'll find an interconnected space map, spaceship miniatures, commodity tokens, dice for movement and events, and cards for alien species and upgrades. It's a game with plenty of components to immerse you in the universe!
Who is Merchant of Venus best suited for?
It's perfect for anyone who loves space exploration games, trading, and route building. If you enjoy the idea of being an intergalactic merchant, optimizing profits, and discovering new worlds, this game is for you!
Is there much player interaction?
Interaction is mainly indirect, through competition for routes and markets, and price speculation. However, the rulebook includes variations that allow for direct combat between ships, should your crew desire a bit more adrenaline!

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