9.0
rating
Ludopedia
7.3
rating
BGG
Our Verdict
If you enjoy dice games with a touch of fantasy and resource management, Merchants of Magick is for you!
Highlights
- Engaging dice mechanics
- Immersive fantasy theme
- Simple yet effective strategy
Keep in mind
- Moderate language dependency
- Can feel repetitive after multiple plays
RECOMMENDED
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In Merchants of Magick, you take on the role of the owner of a magic item shop in the Set a Watch universe. Your goal is to craft items and research spells to sell to adventurers who visit your shop. Each round, four polyhedral dice are rolled, and you choose two of them to craft items or research enchantments. As you progress, you stockpile items and gain potions that allow you to manipulate the dice. Adventurers have specific orders, and you need to stock the right items to fulfill them. If you can deliver what they need, you earn coins; but if you take too long, they’ll head to the competitor next door! After ten rounds, the player with the most coins wins. The game blends strategy, luck, and a touch of fantasy, perfect for those who enjoy dice rolling and resource management mechanics.
GALLERY
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In English
1
BEST
2
BEST
3
BEST
4
BEST
5
BEST
6
REC
7
OK
8
REC
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Mechanics
Categories
Families
Publisher
Rock Manor Games, Mirakulus
Designer
Clarence Simpson
Artist
Boris Stanisic, T.L. Simons
1,722
owners
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wishlist
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interactions
How many players can play?
From 1 to 8 players, perfect for solo or group play.
What’s the average playtime?
Between 45 and 60 minutes, ideal for a quick session.
Is the game complex?
No, it’s light (2.27/5), great for beginners and experienced players alike.
Does it require translation to play?
Yes, there’s moderate language dependency. Translated sheets or cards help.
Who is this game for?
For those who enjoy dice games, fantasy, and resource management.