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rating
Ludopedia
7.4
rating
BGG
Our Verdict
RECOMMENDED
If you love a deck‑builder with plenty of adrenaline and horror, Nightfall: Blood Country will win you over.
Highlights
- strategic chains
- innovative wound abilities
- thematic character mix
Keep in mind
- requires base game
- medium complexity
Rules manual not indexed yet
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About the game
What you do in a play session
Nightfall: Blood Country adds a fresh twist to the already chaotic atmosphere of Nightfall, expanding the deck‑building experience with vampires, werewolves, hunters, and ghouls that bring a horror edge to the game. The expansion introduces innovative wound abilities that generate effects beyond typical card effects. Each card has a main color and two linking colors; if you match a card’s main color with one of the linking colors of the previous card, you can create a chain. Once started, all players get a chance to add cards to the chain during the same turn. Cards in the chain resolve in reverse order, with instant effects that deal damage to opponents or bring characters to defend and attack. The goal remains to put wounds into opponents’ decks and finish the game with the fewest wounds. But beware: the more wounds you accumulate, the faster your deck runs, bringing more cards and larger chains. Blood Country requires you to own Nightfall or Nightfall: Martial Law to play, as it cannot function independently.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Alderac Entertainment Group, Pegasus Spiele
Designer
David Gregg
Artist
Andrew Hepworth, Conceptopolis, Jake Murray, James Hall, Matthew Starbuck
Community
Data from BoardGameGeek
1,708owners
69wishlist
13want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
The game supports 2 to 5 players.
What is the typical game duration?
Each game lasts between 45 and 45 minutes, depending on players' pace.
What is the complexity level?
Medium complexity: rules are approachable, but chain and wound strategy demands focus.
What components are needed?
Character cards, wound cards, wound markers, and a base Nightfall deck (or Nightfall: Martial Law).
Who is this game recommended for?
Fans of card games with horror themes and deck‑building strategy.
What distinguishes Nightfall: Blood Country from the base game?
The expansion adds new characters, unique wound abilities, and a card‑chain mechanic that changes combat dynamics.
Do I need the base game to play the expansion?
Yes, the expansion requires Nightfall or Nightfall: Martial Law as the base.