9.0
rating
Ludopedia
8.5
rating
BGG
Our Verdict
Perfect for MOBA lovers who want that same competitive tension away from the screen.
Highlights
- Faithful MOBA experience
- High-quality miniatures and components
- Deep strategy via multi-use cards
- Dynamic map variety
Keep in mind
- Learning curve for beginners
- Strong language dependence
FOR GENRE FANS
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If you've spent countless hours playing League of Legends or Dota 2, Onward is essentially that addiction brought to your tabletop. As the spiritual successor to Skytear, this game transports all the adrenaline of MOBAs to the board, blending competitive strategy with the management of powerful champions. The goal is straightforward but deep in execution: you and your team must push through lanes, tear down defenses, and ultimately shatter the enemy Nexus to secure victory.
Each player controls two or more champions, needing to balance movement and the use of multi-use cards to optimize every turn. The map is divided into lanes, where defensive towers attempt to block the advance of minions—those units that, while weak individually, become a real threat when they push in a swarm. But the action isn't limited to the lanes! There's the Jungle, where you can hunt monsters to farm gold and buy items that turn your champions into true war machines. And, of course, there's the River, the high-risk central zone where you can face the colossal Outsider. It's a 'do or die' moment: either you defeat the beast and emerge stronger, or you become monster food in front of everyone.
With matches ranging from 45 to 90 minutes, the experience shifts depending on the chosen map (featuring two or three lanes), ensuring the game doesn't get repetitive. It's a title for those who love tactical thinking, team coordination, and that visceral satisfaction of tearing down the opponent's base after an epic battle. Ready your champions, manage your action points, and try not to die in the river!
Each player controls two or more champions, needing to balance movement and the use of multi-use cards to optimize every turn. The map is divided into lanes, where defensive towers attempt to block the advance of minions—those units that, while weak individually, become a real threat when they push in a swarm. But the action isn't limited to the lanes! There's the Jungle, where you can hunt monsters to farm gold and buy items that turn your champions into true war machines. And, of course, there's the River, the high-risk central zone where you can face the colossal Outsider. It's a 'do or die' moment: either you defeat the beast and emerge stronger, or you become monster food in front of everyone.
With matches ranging from 45 to 90 minutes, the experience shifts depending on the chosen map (featuring two or three lanes), ensuring the game doesn't get repetitive. It's a title for those who love tactical thinking, team coordination, and that visceral satisfaction of tearing down the opponent's base after an epic battle. Ready your champions, manage your action points, and try not to die in the river!
GALLERY
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In English
2
BEST
3
OK
4
REC
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Mechanics
Categories
Families
Publisher
Skytear Games, CrowD Games
Designer
Giacomo Neri, Riccardo Neri
Artist
Alba Palacio, Douglas Deri, Gong Studios, Jack Kaiser, Janette Ramos, Jerry Padilla, John Ric Detoon, Marko Fiedler, Simon Pape, Vlad Botos
Do I need to know LoL or Dota to play?
It helps a lot to understand the logic, but the rules are clear enough for any strategy fan to learn.
How long does a game take?
It depends on the chosen map, but it usually lasts between 45 and 90 minutes.
Is the game complex?
It's considered an 'Expert' game. It has several layers of strategy, requiring attention to rules and resource management.
How many people can play?
2 to 4 players, divided into teams.
Does the game come with miniatures?
Yes, the game features miniatures to represent champions and units on the map.
Is it language dependent?
Yes, there is high language dependence, so you'll need a translation for the cards and manuals.