7.8
rating
Ludopedia
7.1
rating
BGG
Our Verdict
If you're a fan of word games and love the strategy of building a deck, Paperback is a treat that will pleasantly surprise you!
Highlights
- Innovative word mechanic
- Addictive deck-building
- Engaging literary theme
- Fun cooperative mode
- High replayability
Keep in mind
- Language dependent
- May not appeal to non-spellers
HIGHLY RECOMMENDED
Hey board game enthusiasts! Ready to dive into the literary world and give your brain a workout? In Paperback, you step into the shoes of a best-selling author (or at least trying to be one!) who needs to finish novels for a demanding editor. Think Westerns, Science Fiction, sugary Romances, or even that rare 'best-seller' that will pay the bills. The brilliant twist here is that the game blends two mechanics we love: word-building and deck-building, creating a unique and super engaging experience.
At the start, each player receives a basic deck with letter cards and some wild cards. Each round, the mission is to form the best possible word with the cards in your hand. The more points your word earns, the more 'money' you get to buy more powerful letters for your deck. And that's not all: many of these letters come with special abilities that activate when you use them in your word, like drawing more cards or doubling a letter's score. The ultimate goal is to accumulate victory points by purchasing special wild cards.
The game also offers a cooperative mode, in case you prefer to join forces with your friends to face the editor's challenge together. It's a game that makes you think, laugh at the most bizarre words you manage to form, and gives you that satisfying feeling of building something from scratch. If you enjoy a good vocabulary challenge and love the strategy of building an increasingly strong deck, Paperback is the perfect choice for your table!
At the start, each player receives a basic deck with letter cards and some wild cards. Each round, the mission is to form the best possible word with the cards in your hand. The more points your word earns, the more 'money' you get to buy more powerful letters for your deck. And that's not all: many of these letters come with special abilities that activate when you use them in your word, like drawing more cards or doubling a letter's score. The ultimate goal is to accumulate victory points by purchasing special wild cards.
The game also offers a cooperative mode, in case you prefer to join forces with your friends to face the editor's challenge together. It's a game that makes you think, laugh at the most bizarre words you manage to form, and gives you that satisfying feeling of building something from scratch. If you enjoy a good vocabulary challenge and love the strategy of building an increasingly strong deck, Paperback is the perfect choice for your table!
GALLERY
11 photos · from the community
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In English
2
BEST
3
REC
4
REC
5
OK
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Mechanics
Categories
Families
Publisher
Fowers Games, (Self-Published), (Web published), Baldar, Craftando Jogos, MS Edizioni
Designer
Tim Fowers
Artist
Ryan Goldsberry
How many players can play Paperback?
Paperback is suitable for 2 to 5 players, offering good flexibility for various group sizes.
What is the average playtime for a game?
A game of Paperback typically lasts between 45 to 45 minutes, making it perfect for a quicker gaming session.
Is Paperback a complex game?
With a BGG weight of 2.0033/5, it's considered light to medium in complexity. It's easy to learn but offers strategic depth for those looking to optimize their deck and words.
What are the main components of the game?
The game primarily consists of letter cards, wild cards, victory point cards, and, of course, the rules to guide you through this literary adventure.
Who is Paperback recommended for?
It's perfect for anyone who loves word games, deck-building fans, and groups looking for a strategic and fun game that stimulates vocabulary. Great for families and friends!
Are there any expansions for Paperback?
Yes, there are expansions that add new cards and mechanics, further expanding the possibilities and replayability of the base game.