Cover of the game Persian Gulf: Battle for the Middle East

Persian Gulf: Battle for the Middle East

Game Designers' Workshop (GDW Games), Hobby Japan · Board game · 1986
Ludopedia
— Ludopedia
BoardGameGeek
7.4 BoardGameGeek
Players
2 · best 2
Play Time
180–300 min
Weight
Weight 3.5/5
Year
Year 1986
Minimum age
Minimum age 12+
Buy
— rating Ludopedia
7.4 rating BoardGameGeek
Our Verdict
FOR GENRE FANS

Persian Gulf is a masterclass in geopolitics and modern warfare strategy. It is perfect for those who love dense simulations where every political move carries massive weight on the battlefield. The experience is tense, realistic, and requires you to manage both diplomacy and tactical troop movements across challenging terrain.

Highlights
  • Deep and tense geopolitical simulation
  • Integration with Third World War series
  • Excellent use of terrain and logistics
  • Well-crafted conflict escalation mechanics
Keep in mind
  • Dense and complex rulebook
  • Very long playtime
  • High reliance on dice rolls
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About the game

What you do in a play session

If you are into classic wargames with a Cold War vibe, Persian Gulf: Battle for the Middle East is a must-play. Released in the 80s as part of the Third World War series, it drops you and your opponent into the heart of an explosive geopolitical powder keg. This isn't just about moving tanks; it features a fascinating 'game within a game' system where diplomacy and political maneuvering between the USA and the Soviet Union set the stage before the shooting starts.

You will manage factions, vie for influence across Middle Eastern nations, and decide exactly when to commit troops—like the American Rapid Deployment Force or Soviet forces pushing down from Afghanistan. The map covers Iran, Iraq, and surrounding areas in detail, where the rugged desert and mountain terrain become a logistical nightmare. The 'wilderness' rules highlight how the scarcity of roads can stall an offensive, forcing you to think carefully before every move.

The real tension comes from the constant escalation: every political choice can spiral into a direct superpower confrontation, mobilizing alliances worldwide. Unit capabilities vary wildly, from local militias to elite intervention forces, and controlling oil resources is the key to securing victory. This is a dense, heavy game that demands patience and long-term strategic vision. If you already own other titles in the series, the rules are compatible, allowing you to link scenarios for an even larger experience. It is a title for fans of serious simulations where politics and warfare go hand-in-hand in a well-crafted alternate history scenario.

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Categories

Families

Country: Bahrain Country: Iran Country: Iraq Country: Soviet Union Country: USA Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Region: Middle East Series: Third World War (GDW/Compass) Theme: Alternate History
Publisher Game Designers' Workshop (GDW Games), Hobby Japan
Designer Frank Chadwick, John Astell
Artist Paul Richard "Rich" Banner, Shin Ueda, William H. Keith, Jr.

Community

Data from BoardGameGeek

697owners
83wishlist
28want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How long does a game last?
Be prepared for a long session! Average playtime ranges from 3 to 5 hours, depending on the scenario and player experience.
Does it work well for two players?
Yes, it is designed specifically as a head-to-head duel between two players, representing the clash between the USA and the USSR.
Is it very complex?
With a weight of 3.48/5, it is considered a medium-to-heavy wargame. It is not recommended for complete beginners to the genre.
Can I play it with other expansions?
Yes, the rules are compatible with other titles in the Third World War series, allowing for combined campaigns.
Does it rely heavily on luck?
Like most classic wargames, dice rolling is essential for combat resolution, so luck plays a part, but strategy is what wins the game.
What is in the box?
The game includes four detailed maps of the Persian Gulf region, unit counters, and the rulebook covering simulation and political mechanics.

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