Phase 10 Dice

F.X. Schmid, Fundex, Mattel, Inc. · Board game · 1993
— Ludopedia 5.4 BGG 1–8 · best 4 Solo 30 min Weight 1.2/5
Buy · from US$ 5.65
— rating Ludopedia
5.4 rating BGG
Our Verdict
RECOMMENDED

Want a quick and lucky dice version of Phase 10? This one's for you if you enjoy rolling dice and taking risks to complete phases!

Highlights
  • Addictive dice rolling
  • Easy to learn and play
  • Great for large groups
  • Fast-paced and dynamic
Keep in mind
  • Heavy luck element
  • Can feel repetitive
  • Limited deep strategy
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About the game

What you do in a play session

Check out this dice version of the classic Phase 10! In Phase 10 Dice, the goal is to be the first to complete all 10 phases and, of course, have the highest overall score. The game revolves around rolling dice, but it's not just about throwing them all at once. You have 10 dice in hand: six with numbers 5 through 10 (in four colors) and four with numbers 1 through 4, plus 'W' (Wild) faces.

On your turn, you roll all 10 dice at once. Then comes the strategic part: you choose which dice you want to set aside (lock) for the next round. After that, you roll the remaining dice. You might even change your mind and take back some dice you had previously locked! On the third and final roll, whatever you have is what counts. Each phase requires specific dice combinations – like sets, runs, or flushes (all the same color), somewhat reminiscent of Yahtzee but with the Phase 10 twist.

It's a quick game, ideal for those who enjoy a dose of luck with a strategic touch. Perfect for playing with family or friends, as it accommodates 1 to 8 players and lasts about 30 minutes. The simplicity of the rules and the dynamic of rolling and locking dice make the experience very accessible, yet challenging enough to keep everyone engaged in trying to complete the phases in the correct order. If you enjoy dice games with a clear objective and a brisk pace, Phase 10 Dice might be the right choice!

Best player count

BGG community vote

1–8 players
1 REC
2 REC
3 BEST
4 BEST
5 REC
6 REC
7 OK
8 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Components: Color Dice Game: Phase 10 Series: Würfelspiele (Ravensburger) Versions & Editions: Dice Versions of Non-Dice Games Versions & Editions: Roll- or Flip-and-Write Versions of Non-Writing Games
Publisher F.X. Schmid, Fundex, Mattel, Inc., Ravensburger AG, U.S. Games Systems, Inc.
Designer Garrett J. Donner, Michael S. Steer

Community

Data from BoardGameGeek

3,675owners
58wishlist
8want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can participate?
The game is very flexible, playable by 1 to 8 players. You can play solo or invite the whole gang!
How long does a game take?
A game is quite quick, usually around 30 minutes. Perfect for fitting into any schedule.
Is it very complicated to learn?
Not at all! The rules are pretty straightforward to grasp. You roll the dice, choose which ones to keep, and roll again. Simple as that!
What is the main objective of the game?
The goal is to be the first to complete the 10 game phases, which require specific dice combinations, and to have the highest total score.
What are the 'phases'?
The phases are specific objectives you need to achieve with the dice each turn, such as forming number sets or color runs. They are sequential, from 1 to 10.
Is there a lot of luck or strategy involved?
It's a mix! The dice rolling brings the luck element, but the decision of which dice to keep and when to push your luck adds a layer of strategy.
Is it similar to the card game Phase 10?
Yes, it takes the main idea of completing the 10 phases in order but adapts everything to a dice-rolling mechanic, somewhat resembling Yahtzee in terms of dice gameplay.

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