Our Verdict
Fans of Victorian politics and diplomacy will love this intense card game.
Highlights
- Engaging action mechanic
- Unpredictable events
- Strategic negotiation
Keep in mind
- Long playtime
- Moderate complexity
Rules manual not indexed yet
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About the game
What you do in a play session
Prime Minister places you at the heart of Victorian politics, where every choice can shift the course of the British Empire. You begin as one of the ten historical prime ministers, each with unique abilities that influence the game's flow. Each turn, you receive action points to spend on campaigning, debating, appointing, or recruiting allies—each move is a chess play on a card board. The event system ensures nothing is predictable: an economic crisis can arise, a protest can erupt, or the queen may intervene unexpectedly. Meanwhile, the King of the Hill mechanic keeps the tension high: who decides who holds the Prime Minister seat at the end of the game? Negotiation is essential, as you must convince other politicians to support your bills or abandon opposition. For those who love historical simulation, the game offers scenarios of varying lengths, each with its own rules and objectives, allowing strategic and time variations. Additionally, the Clockwork system provides a solo mode where you face automated politicians, perfect for practice and testing tactics against different play styles. In short, Prime Minister is a deep card game full of diplomacy, strategy, and that unpredictable twist that makes each session unique. If you enjoy politics, Victorian history, and want to put your negotiation skills to the test, this is the game for you.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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How to Play Prime Minister Part 1: Overview & Components
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How to Play Prime Minister Part 2: Bills
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How to Play Prime Minister Part 3: Popular Support & Elections
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How to Play Prime Minister Part 4: Action Turns, Politicians, Player Mats & Challenges
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Example of Play: Clockwork Scenario (Part 1)
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How to Play Prime Minister Part 5: Multiplayer Topics
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Example of Play: Clockwork Scenario (Part 2)
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Teach & Play for GMT Games Prime Minister
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PM - intro a
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PM - Scenarios
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PM - intro b
Best player count
BGG community vote
1
REC
2
REC
3
OK
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
GMT Games
Designer
Paul Hellyer
Artist
Donal Hegarty
Community
Data from BoardGameGeek
941owners
353wishlist
71want to play
Frequently Asked Questions
Quick answers before you buy
What is the typical game duration?
Between 60 and 180 minutes, depending on the chosen scenario.
How many players can join?
1 to 4 players.
Is the game complex?
Yes, it features action, negotiation, and event mechanics that require focus, but the learning curve is gradual.
What components are included?
Politician card deck, event cards, power tokens, player boards, and 3 interchangeable player role mats.
Is there a solo mode?
Yes, the Clockwork system offers a solo mode with automated politicians.
What scenarios are included?
Two standard scenarios and 12 additional scenarios of varying lengths and setups.
What age group is recommended?
Adults, 12+ years.
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