Priorities: A Court of Thorns and Roses

Hasbro · Board game · 2026
— Ludopedia — BGG 2–99 20 min
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Our Verdict
FOR GENRE FANS

A perfect party game for Sarah J. Maas fans looking to test their friendships based on personal preferences. The guessing mechanic is light, funny, and sparks hilarious debates about the most iconic characters and moments from the series. It is the ideal choice to gather friends and see who is truly on the same wavelength.

Highlights
  • Fast-paced and very funny
  • Rich content for series fans
  • Easy to teach and play
  • Promotes great social discussions
Keep in mind
  • Heavily relies on series knowledge
  • Can feel repetitive after many plays
  • Niche appeal for specific fans
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About the game

What you do in a play session

If you are a fan of Prythian and love debating who the most iconic character is or which moment was the most impactful in the 'A Court of Thorns and Roses' series, you have found your new favorite party game. In 'Priorities: A Court of Thorns and Roses Edition', the dynamic is simple yet sparks plenty of conversation: one player takes on the role of the 'High Lord' and receives five cards featuring elements from the books—ranging from characters and locations to spicy moments. Their goal is to secretly rank these cards on a scale from 'love' to 'loathe'. Meanwhile, the rest of the group, the 'Inner Circle', must work together to guess that exact order.

The fun lies in the chaos and subjectivity. Would your friend really place Rhysand at the top of the list, or do they have a secret crush on an unexpected villain? The game forces you to think like the other player, analyzing their personality and tastes within that literary universe. For every correct guess, the group earns a card, and the ultimate goal is to spell out the word 'PRIORITIES' using the backs of the earned cards before the game completes the word itself. It is a race against time and your own luck.

With 200 cards covering everything from epic moments to the most obscure easter eggs, the game is a treat for anyone familiar with Sarah J. Maas's work. It is not a heavy strategy game, but rather a social experience meant for laughing, being surprised by friends' opinions, and, of course, defending your personal tastes tooth and nail. It is perfect for that gathering of fans who want to test how well they really know each other and how tuned in they are to the world of ACOTAR. Get ready for heated debates about preferences and for discovering that, perhaps, you do not know your friends as well as you thought!

Best player count

BGG community vote

2–99 players
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Soundtrack

Ambience suggested by Melodice

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Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Authors: Sarah J. Maas Mechanism: Give a Clue / Get a Clue Theme: Love / Romance Word Games: Guess the Word
Publisher Hasbro

Community

Data from BoardGameGeek

1owners

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need to have read all the books to play?
Yes, it is highly recommended. The game focuses on specific moments and characters from the series, so those unfamiliar with the work will be lost.
Can I play with people who don't know the universe?
You technically can, but the fun lies in the references and the subjectivity of the book's moments. Without that knowledge, the point of the game is lost.
Is the game cooperative or competitive?
It is a cooperative game! The entire group (the Inner Circle) works together to guess the order set by the High Lord and beat the game.
How long does a game take?
Matches are very quick, usually lasting around 20 minutes, making it great for filling time between heavier games.
How many people can play?
The game is flexible, accommodating from 2 to 99 players, though 4 to 8 players is the sweet spot to keep the conversation flowing.
Is the game appropriate for children?
No. Since the series contains mature themes and the game itself includes 'spicy moments' from the books, it is aimed at an adult audience.

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