—
rating
Ludopedia
10.0
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for mystery lovers who want the adrenaline of a planned escape. The thematic immersion is the highlight!
Highlights
- Constant tension atmosphere
- Engaging cooperative dynamics
- Strong pop culture theme
- Interesting character twists
Keep in mind
- Language dependency
- Initial learning curve
Rules manual not indexed yet
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About the game
What you do in a play session
If you think life at Valley Falls correctional facility is a walk in the park, you're dead wrong. Brutality is the norm and violence is the primary language. Between dangerous inmates and guards who are just as vicious as the criminals they supervise, the atmosphere is one of constant paranoia. In a place where anyone could be a killer, the burning question is: who is responsible for the latest murder, and what was their motive?
Inspired by the Prison Break vibe, the game puts you in the shoes of Michael Scofield or one of his fellow prisoners. The goal is straightforward: plan and execute the perfect escape from Fox River. But don't think it's just a sprint to the exit. The first phase, 'Ally Recruitment,' is a trial by fire. If you aren't strategic or fast enough, you might be kicked off the main team and find yourself playing as Sergeant Bellick.
To secure your freedom, you'll need much more than brute force. Cooperation is key, but persuasion and reflection are the tools that actually open the doors. You and your group must work together to deceive the surveillance and escape without Sergeant Bellick, driven by a thirst for revenge, catching you red-handed. Get ready for a high-tension game where every decision matters and trust is a scarce resource. Keep in mind that since the game is language-dependent, having translated cards or spreadsheets on hand is essential to avoid missing any plot details.
Inspired by the Prison Break vibe, the game puts you in the shoes of Michael Scofield or one of his fellow prisoners. The goal is straightforward: plan and execute the perfect escape from Fox River. But don't think it's just a sprint to the exit. The first phase, 'Ally Recruitment,' is a trial by fire. If you aren't strategic or fast enough, you might be kicked off the main team and find yourself playing as Sergeant Bellick.
To secure your freedom, you'll need much more than brute force. Cooperation is key, but persuasion and reflection are the tools that actually open the doors. You and your group must work together to deceive the surveillance and escape without Sergeant Bellick, driven by a thirst for revenge, catching you red-handed. Get ready for a high-tension game where every decision matters and trust is a scarce resource. Keep in mind that since the game is language-dependent, having translated cards or spreadsheets on hand is essential to avoid missing any plot details.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
The Deadbolt Mystery Society
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is the game hard to learn?
It has a few layers, especially during the recruitment phase, but fans of deduction and escape room games will pick it up quickly.
Do I need to know English to play?
Yes, there is moderate language dependency. Using translated cards or spreadsheets is recommended for the full experience.
How many people can play?
The game supports 1 to 6 players, making it great for groups that enjoy discussing theories and planning together.
How long does a game last?
It varies widely, from 45 minutes up to 4 hours, depending on how fast you solve the puzzles.
Is it just a card game?
No, it blends elements of storytelling, deduction, and strategy, focusing on the 'escape room' experience.
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