6.8
rating
Ludopedia
7.8
rating
BGG
Our Verdict
FOR GENRE FANS
Looking to add some extra spice to your tabletop wars with a touch of alternate history? This game is for you!
Highlights
- Expands base game with new nations
- Over 100 new cards
- Increases replayability
- Sharp team strategy
Keep in mind
- Requires base game
- Extensive translation needed
- Complexity increases slightly
Rules manual not indexed yet
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About the game
What you do in a play session
If you're into the strategic vibe of World War II but looking to shake up the script, Quartermaster General: Alternate Histories is your go-to! This expansion supercharges the base game by adding France and China as new Allied powers, each with their own unique pieces and cards. It introduces over a hundred new and updated cards that bring an insane variety of plays and twists, ensuring no two games are ever the same. The gameplay system remains focused on card-driven battles and hand management, where every decision counts, and the area majority struggle keeps the tension high. It's a team-based game, so get ready to align strategies with your partners and outwit your opponents. The complexity increases slightly, but the reward is a richer game with more tactical options. If you already enjoy Quartermaster General, this expansion is a must-have to broaden your battles and explore alternate historical scenarios. Get ready to command your troops and change the course of history!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Griggling Games
Designer
Ian Brody
Artist
Nicholas Avallone
Community
Data from BoardGameGeek
476owners
41wishlist
10want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base Quartermaster General game to play?
Yes, absolutely! This is an expansion, so you need the base game to use the new cards and factions.
How many new factions does this expansion add?
It adds two new Allied powers: France and China, each with their own pieces and cards for the battlefield.
Does the game become much more complicated with this expansion?
The complexity increases slightly due to the new options and cards, but the core mechanics remain the same. It's a welcome addition for those who already master the base game.
Is the game entirely in English, or are there Portuguese components?
The base game and this expansion come in English. The cards have a lot of text, so a full translation is essential for comfortable play.
How many people can play with this expansion?
The expansion maintains the base game's player count, which is 2 to 6 players, focusing on the team-based experience.
Is it worth it for those who enjoy wargames with a twist of alternate history?
If you enjoy World War II and like imagining 'what ifs?', this expansion offers a very interesting alternate history scenario and more tactical options for the game.