7.5
rating
Ludopedia
7.1
rating
BGG
Our Verdict
If you enjoy city building and a clever influence tug‑of‑war, Québec offers strategic fun with light rules.
Highlights
- addictive majority cascade
- dynamic modular board
- reasonable play time
Keep in mind
- can get crowded with five players
- leader cards may repeat
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
In Québec you command a wealthy family determined to leave its imprint on the historic city. The game spans four centuries, each player taking about 5‑7 turns per century. On your turn you may start a new building with your architect, advance a building already under construction, send a worker to one of five influence zones (religion, politics, commerce, culture, military) or draw a leader card that grants special abilities. Completed buildings give prestige, but the real engine is the influence zones: the player with the majority in a zone cascades half of their workers to the next zone, potentially triggering a chain reaction that yields extra points. This domino effect forces strategic choices – sometimes it’s better to secure a majority in a weaker zone to start the cascade. At the end of each century a scoring round awards victory points for workers placed in the zones. Everyone also contributes to building the famous Citadelle, which adds more points. After the fourth century, finished buildings are converted into final points and the highest total wins. The game blends worker placement, area majority and a modular board that expands as constructions appear, providing high replayability. With a light 2.9/5 weight, Québec is easy for newcomers yet deep enough for seasoned players thanks to the cascading majority mechanic. Awarded the Plateau d’Or 2007, it still charms both Eurogame fans and city‑building enthusiasts.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
2
OK
3
REC
4
BEST
5
REC
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Scorpion Masqué, asmodee, Capstone Games, Spielworxx, Ystari Games
Designer
Philippe Beaudoin, Pierre Poissant-Marquis
Artist
Anton Hallmann, Mariusz Gandzel, Nicolas Cloutier
How many players can join?
2 to 5 players.
What is the typical playing time?
About 75 minutes.
How complex is the game?
Weight 2.9/5 – easy to learn, strategic depth.
What components are included?
Modular board, worker tokens, building cards, leader cards, influence markers, and scoring pieces.
Who should buy this game?
Fans of Eurogames, city‑building, and worker placement mechanics.