8.6
rating
Ludopedia
7.7
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you're a fan of the Railways series and want more of the same, just in Canada, this expansion is for you! It brings new features that make the game even more strategic.
Highlights
- New map mechanics
- Expands the base experience
- Detailed Canadian map
- More auction options
Keep in mind
- Requires the base game
- Additional learning curve
- Best with more players
Rules manual not indexed yet
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About the game
What you do in a play session
Hey there, rail enthusiasts! If you're already into building railway empires with Railways of the World, get ready, because Railways of North America takes you up to Canada! This expansion isn't just a new map; it introduces a brand-new board focused on Canadian lands, packed with fresh challenges and opportunities. Naturally, you'll need the base game to play, but the experience this addition brings is well worth it.
The Canadian map features cool new elements like Mines and Ferry Lines, which work similarly to the Railroad Operations cards. Essentially, they're available on the table from the start, waiting for the right bid to become yours. This adds an extra layer of strategy and competition, where the player with the best offer and perfect timing comes out on top.
The game continues with the familiar action point mechanic, where every decision matters, and route building is crucial for connecting cities and delivering goods. The auction aspect also gets more engaging with the newly introduced cards. It's a game that flows smoothly, especially with 3 or 4 players, challenging you to plan every move to dominate the territory. If you love the series and crave more quality content, this expansion is a must-have!
The Canadian map features cool new elements like Mines and Ferry Lines, which work similarly to the Railroad Operations cards. Essentially, they're available on the table from the start, waiting for the right bid to become yours. This adds an extra layer of strategy and competition, where the player with the best offer and perfect timing comes out on top.
The game continues with the familiar action point mechanic, where every decision matters, and route building is crucial for connecting cities and delivering goods. The auction aspect also gets more engaging with the newly introduced cards. It's a game that flows smoothly, especially with 3 or 4 players, challenging you to plan every move to dominate the territory. If you love the series and crave more quality content, this expansion is a must-have!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Eagle-Gryphon Games
Designer
Rick Holzgrafe, Sean Brown
Community
Data from BoardGameGeek
1,353owners
129wishlist
53want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Railways of the World to play this expansion?
Yes, absolutely! Railways of North America is an expansion and requires you to own the base game Railways of the World to play.
How many players can participate?
The game is designed for 2 to 5 players, but the experience is generally considered best with 3 or 4 participants, which is the sweet spot for most games in the series.
What's new in this expansion?
The main novelty is the Canadian map, which introduces elements like Mines and Ferry Lines, as well as new cards that can be bid on from the start of the game, adding more strategic depth.
Does the game become much more complex with this expansion?
It adds more layers of decision-making and strategy, especially with the new map and auction mechanics. If you're already familiar with the base game, adapting is smooth, but it might require a bit more attention in the first few plays.
What is the average playtime?
Similar to the base game, expect games to last around 120 minutes (2 hours), depending on the number of players and their familiarity with the rules.
Is translation of the cards necessary?
Ludopedia mentions 'Moderate Language Dependency, requires a translated spreadsheet or translated cards'. It's advisable to have access to a card translation to make the most of the game without interruptions.