Our Verdict
FOR GENRE FANS
If you enjoy RoboRally's programmed madness and want more challenges, this expansion is for you! It adds an extra dash of chaos with new boards full of hazards.
Highlights
- More variety and chaos
- New crazy boards
- Expands the base game
- Guaranteed adrenaline
Keep in mind
- Requires base RoboRally
- Can be too chaotic
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About the game
What you do in a play session
Get your circuits ready and tighten your bolts, because RoboRally: Radioactive is here to add more fuel to the fire of your widget factory! This expansion brings a whirlwind of new hazards and challenges that will make your robots sweat hot oil. If you already thought the original RoboRally was programmed madness, just wait until you see what awaits you here.
With three brand-new boards – Shake 'N' Bake, Pinwheel, and Reactor Core – fun is guaranteed and unpredictability is the name of the game. Each of these scenarios brings its own traps and twists, combining the classic RoboRally chaos with novelties that will test your ability to predict the unpredictable. The expansion not only adds these new layouts but also integrates seamlessly with the elements you already love from the base game, elevating the experience to a new level of adrenaline.
RoboRally: Radioactive is for those who aren't afraid of a good dose of chaos and want more variety in their robotic races. Simultaneous action selection remains the heart of the game, but the new hazards ensure that each round is a new adventure. It's the kind of expansion that injects freshness and more challenges, ideal for those who have already mastered the basic rules and are looking to expand RoboRally's possibilities. Get ready to program, expect the unexpected, and maybe even explode a little along the way. After all, it's RoboRally, right?
With three brand-new boards – Shake 'N' Bake, Pinwheel, and Reactor Core – fun is guaranteed and unpredictability is the name of the game. Each of these scenarios brings its own traps and twists, combining the classic RoboRally chaos with novelties that will test your ability to predict the unpredictable. The expansion not only adds these new layouts but also integrates seamlessly with the elements you already love from the base game, elevating the experience to a new level of adrenaline.
RoboRally: Radioactive is for those who aren't afraid of a good dose of chaos and want more variety in their robotic races. Simultaneous action selection remains the heart of the game, but the new hazards ensure that each round is a new adventure. It's the kind of expansion that injects freshness and more challenges, ideal for those who have already mastered the basic rules and are looking to expand RoboRally's possibilities. Get ready to program, expect the unexpected, and maybe even explode a little along the way. After all, it's RoboRally, right?
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
REC
5
BEST
6
BEST
7
BEST
8
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Wizards of the Coast
Designer
Richard Garfield
Artist
Phil Foglio
Community
Data from BoardGameGeek
1,571owners
250wishlist
162want to play
Frequently Asked Questions
Quick answers before you buy
Does this expansion work on its own, or do I need the base RoboRally game?
You absolutely need the base RoboRally game to use this expansion. It adds new boards and elements, but the game's foundation is essential.
How many players does this expansion support?
The expansion doesn't change the player count of the base game. RoboRally: Radioactive is still for 2 to 8 players, just like the original game.
What's the average playtime with this expansion?
The playtime remains around 120 minutes, but depending on players' familiarity with the new hazards, it might vary slightly.
Does the game's complexity increase significantly with this expansion?
The overall complexity doesn't change drastically, but the new hazards and layouts might require a bit more planning and adaptation from players.
What are the main new components included in this expansion?
The expansion primarily includes three new modular boards (Shake 'N' Bake, Pinwheel, and Reactor Core) with novel elements and hazards.
Is this expansion recommended for someone just starting with RoboRally?
Not exactly. It's more suited for players who already know and enjoy the original RoboRally and want to add more variety and challenges.