ROVE: Alien Activities

Button Shy, Frosted Games, Salt & Pepper Games · Board game · 2022
1 · best 1 Solo 15 min Weight 2.0/5
rating Ludopedia
7.7 rating BGG
Buy
rating Ludopedia
7.7 rating BGG
Our Verdict

If you enjoy ROVE and want more challenges with an alien twist, this expansion is a guaranteed hit! The new movement cards will mess with your head and make the game even more interesting.

Highlights
  • Expansion that refreshes the game
  • New strategies emerge
  • Keeps the game fast
  • Easy to integrate
Keep in mind
  • Requires base game
  • Needs initial adaptation
  • Can change difficulty
FOR GENRE FANS
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About the game
If you're already a fan of ROVE and looking to spice up your space explorations, the 'Alien Activities' pack is for you! This expansion introduces some clever new movement cards that make your modules behave in unexpected ways, following the rules of a specific module. It's like the local aliens gave your ship a souped-up 'upgrade,' but in a somewhat chaotic and fun manner.

The setup is straightforward: grab the new cards, shuffle them in with the base game cards, and you're good to go. The setup follows the standard of the main game, but with this extra hint of novelty that can completely change your strategies. Prepare to rethink your moves, because these alien activities aren't here to play games! It's a great addition for those who want more variety and different challenges in the ROVE universe, maintaining that quick and direct feel we love. Perfect for a quick play session, but with that 'I need one more!' feeling.
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Game details

Families

Game: ROVE Series: ROVE Series: Wallet & Box Micro Games (Button Shy)
Publisher Button Shy, Frosted Games, Salt & Pepper Games
Designer Dustin Dobson, Milan Zivkovic
Artist Dustin Dobson, Milan Zivkovic
Frequently Asked Questions
Do I need the base ROVE game to play this expansion?
Yes, absolutely! 'Alien Activities' is an expansion, so you need to own the base ROVE game to use these new cards.
How many cards does this expansion add?
This specific expansion adds 6 cards, focusing on new movement mechanics.
Does it significantly increase the game's complexity?
Not significantly. The complexity remains low, but the new movement rules require some adaptation and strategic planning.
Is it a solo game? Can I play with friends?
ROVE is strictly a solo game. This expansion maintains that characteristic, focusing on enhancing the experience for a single player.
How long does a game take with this expansion?
The playtime remains around 15 minutes, just like the base game. It's perfect for a quick and engaging session.
Is this a 'Print & Play' (PnP) game?
Yes, this expansion is available in a 'Print & Play' format, allowing you to print the cards yourself.
Is there a language dependency?
The base ROVE game has moderate language dependency. For this expansion, it's recommended to have the cards translated or a reference sheet handy to understand the new movement rules.