—
rating
Ludopedia
7.6
rating
BGG
Our Verdict
RECOMMENDED
Enjoyed the original ROVE and want another dose of solo adrenaline? This expansion brings brand new challenges that will keep you glued to the table!
Highlights
- Challenging solo expansion
- Clever new mechanics
- Fast and tense games
- Perfect for ROVE fans
Keep in mind
- Requires base ROVE game
- Language dependent
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Get ready for a breathtaking mission in ROVE: Cosmic Crisis! This expansion for the solo game ROVE throws you into a planetary emergency where every second counts. You'll have to use your space exploration skills to avert an imminent disaster, all with just 6 new cards to aid you on this journey.
The main highlight here is the introduction of 'anti-patterns.' Think of them as the familiar bonus patterns, but with a twist: to activate them, certain spaces on the board must be EMPTY. This adds an extra layer of strategy and planning, forcing you to rethink your positioning and card usage.
Furthermore, the 'Crisis missions' bring an even greater sense of urgency. These are critical objectives that you must resolve quickly, without using more than a single movement card. It's the kind of challenge that tests your efficiency and ability to make quick decisions under pressure.
To play, simply shuffle these new cards into your base game deck and follow the standard setup. ROVE: Cosmic Crisis is perfect for those who already enjoy the original ROVE and want more challenges and twists in their solo experience. If you like fast-paced card games with a space theme that make you think, this expansion is a perfect fit. It's a great choice for anyone looking for a quick pastime that demands attention and tactics.
The main highlight here is the introduction of 'anti-patterns.' Think of them as the familiar bonus patterns, but with a twist: to activate them, certain spaces on the board must be EMPTY. This adds an extra layer of strategy and planning, forcing you to rethink your positioning and card usage.
Furthermore, the 'Crisis missions' bring an even greater sense of urgency. These are critical objectives that you must resolve quickly, without using more than a single movement card. It's the kind of challenge that tests your efficiency and ability to make quick decisions under pressure.
To play, simply shuffle these new cards into your base game deck and follow the standard setup. ROVE: Cosmic Crisis is perfect for those who already enjoy the original ROVE and want more challenges and twists in their solo experience. If you like fast-paced card games with a space theme that make you think, this expansion is a perfect fit. It's a great choice for anyone looking for a quick pastime that demands attention and tactics.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Button Shy, Frosted Games, Salt & Pepper Games
Designer
Dustin Dobson, Milan Zivkovic
Artist
Dustin Dobson, Milan Zivkovic
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base ROVE game to play this expansion?
Yes, absolutely! ROVE: Cosmic Crisis is an expansion and requires the base ROVE game to be played.
How many cards come in this expansion?
The Cosmic Crisis expansion includes a total of 6 new cards to add to your game.
Does the game get harder with this expansion?
Yes, the new mechanics, such as anti-patterns and Crisis missions, add an extra level of challenge and require more strategic thinking.
How long does a game with this expansion take?
Games remain quick, typically around 15 minutes, but the added tension and need for optimization might make it feel more intense.
Is this a game for more than one person?
No, ROVE: Cosmic Crisis, like the base game, is designed exclusively for one player (solo).
Do I need to print the cards at home?
Yes, this is a 'Print & Play' expansion, meaning you will need to print and assemble the cards yourself.
Is there a lot of text on the cards?
The language dependency is moderate. It's recommended to have a translated sheet or translated cards to facilitate gameplay.