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rating
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Our Verdict
A brilliant twist on trick-taking that will mess with your head in the best way possible. Perfect for those who love fast, competitive games.
Highlights
- Very original inverted logic
- Quick and dynamic gameplay
- Challenging hand management
- Easy to learn, hard to master
Keep in mind
- Can be frustrating for beginners
- Requires constant attention to cards
FOR GENRE FANS
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You know that feeling of coming in second and thinking 'I almost had it'? In Runner Up, that's exactly the goal! Forget everything you know about traditional trick-taking games where the highest card dominates the table. Here, the logic is flipped: the player who plays the second-highest card wins the trick. It's a clever, fast-paced card game, perfect for those who love overthinking their opponents' moves just to avoid winning the round by mistake.
The game features six colorful suits with cards numbered 1 through 10. While the basic rule of following suit remains, the strategy shifts completely. You want to collect high-value cards to score points, but there's a cruel twist: if you gather three or more cards of the same suit, they stop counting as their printed values and instead become a set-collection bonus worth only 1 point each. In other words, your treasure becomes a burden if you get too greedy. There are also special rules regarding runs within suits that add another layer of planning.
The core challenge is balance. You need cards strong enough to secure second place, but not so strong that you accidentally take first place and lose the trick. It's a constant dance of hand management and timing. You'll find yourself playing low cards to force others to burn through their high ones, or trying to build runs discreetly while pretending your hand is empty. With games lasting between 20 to 30 minutes, Runner Up is the kind of game where one round immediately leads to a rematch to test a new strategy. It's ideal for groups of 3 to 5 people looking for something dynamic, competitive, and with that 'so close' tension that keeps everyone engaged until the very last card.
The game features six colorful suits with cards numbered 1 through 10. While the basic rule of following suit remains, the strategy shifts completely. You want to collect high-value cards to score points, but there's a cruel twist: if you gather three or more cards of the same suit, they stop counting as their printed values and instead become a set-collection bonus worth only 1 point each. In other words, your treasure becomes a burden if you get too greedy. There are also special rules regarding runs within suits that add another layer of planning.
The core challenge is balance. You need cards strong enough to secure second place, but not so strong that you accidentally take first place and lose the trick. It's a constant dance of hand management and timing. You'll find yourself playing low cards to force others to burn through their high ones, or trying to build runs discreetly while pretending your hand is empty. With games lasting between 20 to 30 minutes, Runner Up is the kind of game where one round immediately leads to a rematch to test a new strategy. It's ideal for groups of 3 to 5 people looking for something dynamic, competitive, and with that 'so close' tension that keeps everyone engaged until the very last card.
GALLERY
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Mechanics
Categories
Families
Publisher
Bubser Games
Designer
Bubs McNubser
Is the game hard to learn?
The basic rule is simple (second place wins), but the strategy of avoiding too many cards of the same suit takes a bit of practice.
How long does a game last?
Very quick! Between 20 and 30 minutes, making it great for multiple replays.
How many people can play?
The game is designed for groups of 3 to 5 players.
Is it recommended for people who don't like trick-taking games?
Yes! Precisely because it subverts the genre's logic, it could be the perfect entry point for those who found trick-taking games boring.
What happens if I collect too many cards of the same suit?
Watch out! If you get 3 or more, they only count as 1 point each, regardless of the printed value.