Our Verdict
RECOMMENDED
Perfect for those who enjoy light puzzles with a pinch of indirect interaction. The highlight is the tension of seeing your plans shift due to your opponent's choices.
Highlights
- Simple and fast rules
- Pleasant thematic visuals
- Well-implemented solo mode
- Interesting strategic tension
Keep in mind
- Luck in initial setup
- Interaction can be frustrating
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About the game
What you do in a play session
Imagine you're managing a wildlife park in the savannah, but there's a twist: you don't have total control over who moves. In Savannah Park, the goal is to group animals of the same species together, but the dynamic is intriguing: the player whose turn it is decides which tile all players must move on their own boards. It's the kind of game where you plan your perfect move, only for someone else to decide it's time to move that rhino you wanted to keep put!
Each player starts with 33 animal tiles randomly distributed. The board features fixed spaces, such as rocks and bushfires, and others that start empty, like trees and grasslands. When a specific tile is named, everyone picks it up, flips it face down (making it immobile for the rest of the game), and moves it to an empty space. The game ends once all tiles have been moved, and that's when the scoring begins.
Watch out for the fire! Tiles adjacent to bushfires may be removed if the number of animals on the tile matches the fire's intensity. After that, you score points for each uncovered tree and grassland, and of course, for the organization of your herds. The golden rule here is: the larger the group of the same species and the more watering holes they have around, the more points you earn. For instance, five rhinos with three watering holes yield 15 points. For those who like variety, the game offers a solo mode, setup variants for those preferring less chaos, and even an extra rule for those who enjoy bumping the lion out of the way.
Each player starts with 33 animal tiles randomly distributed. The board features fixed spaces, such as rocks and bushfires, and others that start empty, like trees and grasslands. When a specific tile is named, everyone picks it up, flips it face down (making it immobile for the rest of the game), and moves it to an empty space. The game ends once all tiles have been moved, and that's when the scoring begins.
Watch out for the fire! Tiles adjacent to bushfires may be removed if the number of animals on the tile matches the fire's intensity. After that, you score points for each uncovered tree and grassland, and of course, for the organization of your herds. The golden rule here is: the larger the group of the same species and the more watering holes they have around, the more points you earn. For instance, five rhinos with three watering holes yield 15 points. For those who like variety, the game offers a solo mode, setup variants for those preferring less chaos, and even an extra rule for those who enjoy bumping the lion out of the way.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
BEST
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Deep Print Games, 999 Games, Bright Eye Games, Broadway Toys LTD, Capstone Games, Galápagos Jogos, Hobby Japan, Maldito Games, Mandoo Games, Pegasus Spiele, Piatnik, Portal Games, Super Meeple, uplay.it edizioni
Designer
Michael Kiesling, Wolfgang Kramer
Artist
Andreas Resch, Annika Heller, Fabrice Weiss
Community
Data from BoardGameGeek
4,398owners
599wishlist
68want to play
Frequently Asked Questions
Quick answers before you buy
Is the game complex? Does it take long to learn?
Not at all! The rules are quite simple and games are fast (20-40 min), making it great for those who avoid massive rulebooks.
Can I play it solo?
Yes, the game includes a solo mode for those who want to test their organization skills without anyone getting in the way.
Is it suitable for children?
Definitely. Since it's a visual puzzle with an animal theme, it's very accessible for families.
What happens if I can't move the chosen tile?
The rules dictate movement to empty spaces; the strategy lies in ensuring you keep those spaces available.
What is the overall feel of the game?
It's like a 'shared puzzle'. You try to organize your park, but the decision of which tile to move comes from someone else, creating funny and frustrating moments.
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