9.0
rating
Ludopedia
7.7
rating
BGG
Our Verdict
RECOMMENDED
For those who love a good classic mystery and want to test their wits without relying on luck.
Highlights
- Pure deduction, no dice
- Total Victorian London immersion
- Great for solo play
- Challenging and engaging cases
Keep in mind
- Requires the original base game
- Heavy reading requirement
About the game
What you do in a play session
Dust off your magnifying glass and sharpen your wits, because Victorian London is more dangerous than ever! If you're already a fan of Sherlock Holmes Consulting Detective, 'The Mansion Murders' (also known as Carlton House & Queen's Park) is the supplement that will expand your investigative horizons. This isn't a game for those looking for luck or dice rolling on the table; here, what matters is your brainpower to connect the dots and read between the lines.
In this expansion, you'll dive into ten electrifying new cases that can take you from the luxury of Carlton House to the streets of Queen's Park. You'll have to decide if the tea magnate was a victim of crime or if the case is more complex than it seems, or even uncover secrets that even Watson didn't know. The challenge is purely intellectual: use the map, consult the directory, and try not to be fooled by appearances. It's a pure deduction experience, where every detail read in the newspaper or every conversation with a suspect could be the key to the culprit or a total red herring.
Keep in mind that, as an expansion, you'll need the base game to make the most of it (like the map and the London directory). The game works incredibly well whether you want to gather the gang for an intense debate of theories or for the lone detective who prefers to solve enigmas in the silence of their office. It's an invitation to live a classic mystery story, where your greatest adversary isn't another player, but the criminal's own intelligence!
In this expansion, you'll dive into ten electrifying new cases that can take you from the luxury of Carlton House to the streets of Queen's Park. You'll have to decide if the tea magnate was a victim of crime or if the case is more complex than it seems, or even uncover secrets that even Watson didn't know. The challenge is purely intellectual: use the map, consult the directory, and try not to be fooled by appearances. It's a pure deduction experience, where every detail read in the newspaper or every conversation with a suspect could be the key to the culprit or a total red herring.
Keep in mind that, as an expansion, you'll need the base game to make the most of it (like the map and the London directory). The game works incredibly well whether you want to gather the gang for an intense debate of theories or for the lone detective who prefers to solve enigmas in the silence of their office. It's an invitation to live a classic mystery story, where your greatest adversary isn't another player, but the criminal's own intelligence!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules manual
Official PDF file
Best player count
BGG community vote
1
BEST
2
BEST
3
BEST
4
REC
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Descartes Editeur, Edge Entertainment, KOSMOS, Sleuth Publications, Ystari Games, 二見書房 ( Futami Shobo Publishing Co., Ltd. )
Designer
Gary Grady, Raymond Edwards, Suzanne Goldberg, Thomas Cauët
Artist
Arnaud Demaegd, Neriac, Stefan Thulin
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Can I play this game alone?
Absolutely! It's perfect for those who enjoy solving enigmas at their own pace, like a true lone detective.
Do I need the base game?
Yes! Since this is an expansion, you will need the original game to access the map and the London directory.
Does the game use dice or luck?
Not at all. The game is 100% based on logic and deduction. If you fail, it's because you missed a clue, not due to bad luck with dice.
How long does a session last?
Each case can take about an hour, depending on the complexity and how quickly your group can connect the clues.
What is the difficulty level?
The weight is moderate, but the intellectual challenge is high. It's not a game of complex rules, but of complex thinking.
Who do you recommend this to?
For Sherlock Holmes fans, deduction game enthusiasts, and groups who love debating theories and stories.