—
rating
Ludopedia
8.7
rating
BGG
Our Verdict
If you enjoy Spirit Island and want a new spirit with a more direct approach that benefits from enemy expansion, Rising Heat is a great pick!
Highlights
- Focus on weaken and destroy
- Benefits from enemy presence
- Lower complexity
Keep in mind
- Less versatile on terrain
- Relies on enemy expansion
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Get ready to feel the heat with the "Rising Heat of Stone and Sand" expansion for Spirit Island! This addition introduces a new spirit, "Rising Heat," who loves to place their sacred sites where the invaders' towns and cities are most concentrated. Think of them as an urban demolition expert, using enemy presence to their advantage to amplify their destructive powers.
Their playstyle is focused on weaken-and-destroy, featuring a special ability that makes their damage more effective in areas with towns and cities. While they find it easier to establish sacred sites in sand and mountain terrain, they can manage in any terrain with a bit more effort. "Rising Heat" is known for its lower complexity, making it a great entry point for those who want to try a new spirit without getting bogged down in complicated rules.
This expansion features the same spirit entity that appeared in "Horizons of Spirit Island," but here it was published standalone, allowing base game players to enjoy its unique mechanics as well. If you enjoy the idea of a spirit with a direct attack plan that benefits from enemy expansion, "Rising Heat of Stone and Sand" will win you over.
Their playstyle is focused on weaken-and-destroy, featuring a special ability that makes their damage more effective in areas with towns and cities. While they find it easier to establish sacred sites in sand and mountain terrain, they can manage in any terrain with a bit more effort. "Rising Heat" is known for its lower complexity, making it a great entry point for those who want to try a new spirit without getting bogged down in complicated rules.
This expansion features the same spirit entity that appeared in "Horizons of Spirit Island," but here it was published standalone, allowing base game players to enjoy its unique mechanics as well. If you enjoy the idea of a spirit with a direct attack plan that benefits from enemy expansion, "Rising Heat of Stone and Sand" will win you over.
GALLERY
2 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
1
OK
2
OK
3
OK
4
OK
5
OK
6
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Pegasus Spiele
Designer
R. Eric Reuss
How many players can participate?
This game is for 1 to 6 players, like most expansions and the base game of Spirit Island.
How long does a game session take?
Games typically take between 90 and 120 minutes, depending on player experience and chosen complexity.
What is the complexity of the "Rising Heat" spirit?
It's considered a low-complexity spirit, making it a great option for those starting to explore Spirit Island's spirits or looking for something more straightforward.
Do I need the base game "Spirit Island" to play?
Yes, this is a spirit that is part of an expansion and requires the base game "Spirit Island" to be used.
What's special about the "Rising Heat" spirit?
It has a mechanic that makes its attacks stronger where there are enemy towns and cities, and it likes to establish its sacred sites in these locations.
Does this expansion add new components besides the spirit?
The main focus is the new "Rising Heat" spirit, with its power and presence cards. Check the detailed description for specific components.