Spycon

Spycon

Editorial Mar Lúdico · Board game · 2026
Ludopedia BGG 4–8 30–40 min
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Our Verdict
RECOMMENDED

A spy party game where drawing is your only weapon and your biggest risk.

Highlights
  • Guaranteed fun with friends
  • Quick and light gameplay
  • Fun interpretation challenge
  • Perfect for large groups
Keep in mind
  • Requires some manual skill
  • Can cause chaos and laughter
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About the game

What you do in a play session

Get your most enigmatic side ready because Spycon is here to test your secret communication skills! In this fast-paced party game, you aren't just a player, but an undercover agent with a crucial mission: transmit strategic messages to your contacts without getting caught. The big challenge here is the perfect balance between clarity and mystery. You will need to use drawing to pass the necessary information, but be careful: if your drawing is too obvious, other agents will intercept your message and ruin your mission. On the other hand, if you are too abstract, your contact might get completely lost in the chaos. It is a game of pure social tension and laughter, where interpreting what was drawn is the key to victory. With a quick 30 to 40-minute dynamic, Spycon is perfect for gathering the crowd, whether for a casual game night or a professional spy meeting. Can you be subtle enough to pass the message, but clear enough to be understood? Grab your pencils, keep it secret, and good luck on the mission, agent!

Best player count

BGG community vote

4–8 players
4 OK
5 OK
6 OK
7 OK
8 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Admin: Upcoming Releases
Publisher Editorial Mar Lúdico
Designer Ernesto Carmelino
Artist Carlos Ureta

Community

Data from BoardGameGeek

1owners

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players is the game for?
Spycon shines with groups of 4 to 8 players, making it ideal for parties.
How long does each game take?
Games are quite fast, taking between 30 and 40 minutes.
Do I need to be good at drawing to play?
Not necessarily! The game is more about communication than professional art.
What is the main goal?
To transmit secret messages through drawings without other agents intercepting them.
What is the complexity level?
It is a light-weight game, very easy to learn and play.

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