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rating
Ludopedia
7.9
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
Star Trek fan and deck construction lover? This Captain Picard expansion brings tense missions and customization for the crew!
Highlights
- Strong Star Trek theme
- Ready to play fast
- Deck customization
- Engaging missions
Keep in mind
- Language dependency
- Requires base game
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready to jump back into action with Star Trek: Away Missions – Captain Picard: Federation Expansion! This gem throws you right into the aftermath of the Battle of Wolf 359, where Captain Picard has the mission to calm tensions between rival factions and reassert the Federation's importance on the galactic stage. And the best part? This expansion comes ready to play right out of the box, with pre-built card decks that explore the unique abilities of the characters. If you're into customization, you can mix cards and mission specialists from other teams, creating your own strategies and adding an extra layer of replayability. It's a chance to relive iconic moments and forge new adventures in the Star Trek universe, combining the luck of the dice with smart deck construction.
Gallery
Box and component photos
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Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Gale Force Nine, LLC
Designer
Andrew Haught, Mike Haught, Phil Yates
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Star Trek: Away Missions to play this expansion?
Yes, absolutely! This is an expansion, so you need to own the base game to use the new components and rules.
How many players does this expansion support?
This expansion is designed for 2 players, just like the base game.
Is the game in English?
The base game and this expansion come in English. It's recommended to have a card translation or a reference sheet to help understand the rules and actions.
How long does a game session take?
Game time can vary, but typically Star Trek: Away Missions sessions range between 45 and 90 minutes, depending on player experience.
Does the game's complexity increase significantly with this expansion?
The expansion adds new cards and strategies, but the overall complexity remains accessible, especially with the pre-built decks. Customization might slightly increase the learning curve for those aiming to optimize.
What are the main components included in this expansion?
You'll find new cards for deck construction, possibly new miniatures or tokens related to Captain Picard and the Federation, and components for new missions.