Star Trek: Frontiers – The Return of Khan

WizKids (I) · Board game · 2018
9.3 Ludopedia 8.3 BGG 1–5 · best 1 Solo 60–120 min Weight 4.4/5
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9.3 rating Ludopedia
8.3 rating BGG

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Our Verdict
HIGHLY RECOMMENDED

If you're a fan of Star Trek: Frontiers and crave more cooperative challenges with a space theme, this expansion brings Khan to spice things up!

Highlights
  • More Star Trek, more challenges
  • Expands the base experience
  • Great for Star Trek fans
Keep in mind
  • Requires the base game
  • High language dependency
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game

What you do in a play session

Get ready for another adventure with the "The Return of Khan" expansion for Star Trek: Frontiers! If you're a fan of the Star Trek universe and love a good cooperative challenge, this expansion is for you. It introduces the dreaded Khan and his ship, "The Pequod," to put the crew of the USS Enterprise NCC-1701-A to the test. This expansion means business: expect tougher challenges and strategic decisions that will make you think twice. We know the base game already demands a good chunk of your time, and this expansion raises the bar, promising more hours of space exploration and tactical combat. With new elements and Khan's threat, the game's dynamic shifts, requiring players to adapt and work even closer as a team. It's the kind of game that immerses you deeply in the narrative, making you feel the pressure of each mission. If you're already a fan of Star Trek: Frontiers and want more content to extend the game's lifespan, this expansion delivers that and a bit more, with the quality we expect from a good thematic board game. The complexity increases slightly, but the reward is a richer and more engaging experience for those seeking a challenge worthy of a Starfleet captain.

Rules manual

Official PDF file

Rules manual — Star Trek: Frontiers – The Return of Khan English · PDF
Download Manual

Best player count

BGG community vote

1–5 players
1 BEST
2 REC
3 REC
4 OK
5 OK

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Game details

Mechanics, categories, families and credits

Families

Components: Clix Players: Games with Solitaire Rules TV Shows: Star Trek (various)
Publisher WizKids (I)
Designer Andrew Parks, Vlaada Chvátil

Community

Data from BoardGameGeek

1,464owners
357wishlist
141want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base game Star Trek: Frontiers to play this expansion?
Yes, absolutely! "The Return of Khan" is an expansion, so you need the base game Star Trek: Frontiers to play.
How many players can participate with this expansion?
The expansion maintains the base game's player count, which is 1 to 5 players. It includes a solo play option if you want to venture out alone.
Does the game get much harder with this expansion?
Yes, the expansion is known for bringing greater and more complex challenges, requiring more strategy and cooperation among players.
Does the expansion add a lot of new components?
It introduces new elements like Khan's ship "The Pequod" and the USS Enterprise NCC-1701-A, as well as challenges that expand the base game.
Do I need to know English to play?
Yes, the expansion has a high language dependency, with a lot of text on cards and components. A translation is essential for most players.
Is this expansion good for someone new to the game?
It's not ideal for beginners. It's recommended for players who have already mastered the base game and are looking for a greater challenge and more thematic content.