Our Verdict
RECOMMENDED
Perfect for those seeking a quick Star Wars experience without the complexity; the simultaneous play is the highlight.
Highlights
- Fast pace with zero downtime
- Theme well integrated into gameplay
- Simple and intuitive rules
- Great for larger groups
Keep in mind
- Too shallow for hardcore strategists
- Moderate reliance on draft luck
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About the game
What you do in a play session
Get your ship ready and calibrate your sights, because in Star Wars: Bounty Hunters, the race is on to see who becomes the most feared bounty hunter in the galaxy! Forget about boring downtime: the action here is simultaneous, so no one is just watching others play while time ticks away. The heart of the game is a dynamic drafting system where you pick cards from specific piles—such as targets, hunters, or the Jawa market—and then pass your remaining hand to the neighbor on your left. It's a fast cycle of picking, playing, or selling.
To win, you'll need a strategic approach to building your squad. Targets have robust defense values, and you'll need to combine the attack power of your hunters and droids to take them down. If your total attack equals or exceeds the target's defense, they're captured! But don't stop there: there are contracts that grant bonuses if you capture specific targets or purchase crates from the market. It's all about assembling the right combo to maximize your points.
The tension ramps up when someone manages to capture 4 targets, which triggers the countdown for the final two turns. At the end, it's time to crunch the numbers: add up the rewards from targets, contract bonuses, and market purchases, then subtract the cost of hiring your hunters. Whoever ends up with the highest score earns the title of the best bounty hunter in the galaxy. It's a light, fast-paced game, perfect for those who want the Star Wars vibe without needing a 50-page rulebook.
To win, you'll need a strategic approach to building your squad. Targets have robust defense values, and you'll need to combine the attack power of your hunters and droids to take them down. If your total attack equals or exceeds the target's defense, they're captured! But don't stop there: there are contracts that grant bonuses if you capture specific targets or purchase crates from the market. It's all about assembling the right combo to maximize your points.
The tension ramps up when someone manages to capture 4 targets, which triggers the countdown for the final two turns. At the end, it's time to crunch the numbers: add up the rewards from targets, contract bonuses, and market purchases, then subtract the cost of hiring your hunters. Whoever ends up with the highest score earns the title of the best bounty hunter in the galaxy. It's a light, fast-paced game, perfect for those who want the Star Wars vibe without needing a 50-page rulebook.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
REC
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Zygomatic, ADC Blackfire Entertainment, Compaya.hu: Gamer Café Kft., Geekach LLC
Designer
Frédéric Henry
Artist
Derek Laufman
Community
Data from BoardGameGeek
2,326owners
239wishlist
18want to play
Frequently Asked Questions
Quick answers before you buy
Is the game complex? Do I need to read a huge manual?
Not at all! It's very light and intuitive. Within a few minutes, you'll be hunting targets and passing cards.
How long does a game take?
It's very quick, lasting about 20 minutes, making it a great opener or a filler between bigger games.
Does it work well with 6 players?
Yes! Since everyone plays simultaneously, the game doesn't slow down even with a full table.
Is it recommended for people who don't know Star Wars?
Yes, the mechanics are simple enough for anyone to play, though fans of the franchise will enjoy the immersion even more.
What determines the winner?
The final score, based on captured targets, completed contracts, and purchased items, minus the cost of hiring hunters.
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