Summoner Wars: Cloaks – Second Summoner

Plaid Hat Games, Cube Factory of Ideas · Board game · 2014
9.0 Ludopedia 8.1 BGG 2–4 · best 2 30 min Weight 2.5/5
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9.0 rating Ludopedia
8.1 rating BGG
Our Verdict
RECOMMENDED

If you already enjoy Summoner Wars and want to expand your tactical options with a faction full of tricks, Jexik and the Cloaks are an excellent choice! This expansion brings a really fun gameplay experience, with a summoner who loves to surprise and manipulate the board. It's perfect for those looking for more variety and innovative strategies without overcomplicating the rules.

Highlights
  • New tactics and surprises
  • Complete, standalone faction
  • High replayability
  • Deep strategic interaction
Keep in mind
  • Requires base game
  • Initial learning curve
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About the game

What you do in a play session

Get ready for a new wave of cunning and subterfuge in Summoner Wars! Jexik, a brilliant strategist, takes command of the Cloaks as the Second Summoner, bringing with her an arsenal of thieves and scoundrels to the battlefield. This expansion, 'Summoner Wars: Cloaks – Second Summoner,' isn't just a handful of cards; it delivers a complete and standalone faction deck, ready to be added to your base game.

Inside this box, you'll find everything you need to step into Jexik's shoes: the Summoner herself, her setup card, three powerful Champions (Kyra, Spider, and Doc), a variety of Common units (Bruisers, Renegades, and Assassins), and a diverse set of Event Cards (Heist, Concealed Weapons, Daring Plan, Clever Diversion, and Vanish) to surprise your opponents. Oh, and of course, the essential three Wall Cards and a Summoner Reference Card to guide you.

It's important to remember: to use Jexik and her Cloaks, you'll need either the Summoner Wars Master Set or a Starter Set. Although it's a complete faction on its own, the beauty of this expansion is its flexibility. You can mix and match Jexik's common cards and champions with the cards from the original Cloaks faction, creating new and unexpected synergies and strategies. It's the perfect opportunity for those who love to customize their deck and surprise opponents with innovative tactics!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–4 players
2 BEST
3 OK
4 OK

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Game details

Mechanics, categories, families and credits

Families

Game: Summoner Wars
Publisher Plaid Hat Games, Cube Factory of Ideas
Designer Colby Dauch
Artist (Uncredited)

Community

Data from BoardGameGeek

1,175owners
86wishlist
34want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
What is Summoner Wars: Cloaks – Second Summoner?
It's an expansion for the tactical card game Summoner Wars, introducing a complete new faction, the Cloaks led by Summoner Jexik, with their own unique units and events.
Do I need the base game to play this expansion?
Yes, this is an expansion and requires either the Summoner Wars Master Set or any Summoner Wars Starter Set to be played.
How many players can play with this expansion, and what's the game duration?
Like the base game, it's ideal for 2 players, but can be adapted for 3-4. Games typically last between 30 to 60 minutes, depending on player experience.
What is the complexity level of this expansion?
The complexity is moderate (BGG weight 2.5/5). It adds new strategies, but the basic Summoner Wars rules remain the same, making it accessible for those already familiar with the game.
Can I mix cards from this expansion with other factions?
Yes! Jexik's common cards and champions can be swapped with those from the original Cloaks faction, and you can create custom decks with other factions, following the game's deck-building rules.
What are the main components included?
The expansion comes with the Jexik Summoner card, 3 Wall cards, a reference card, 12 varied Event cards, 3 unique Champions (Kyra, Spider, Doc), and 18 Common units (Bruisers, Renegades, Assassins).
Who is this expansion best suited for?
It's perfect for Summoner Wars fans looking to expand their tactical options, experiment with new manipulation and surprise strategies, and want more variety in their games.