8.1
rating
Ludopedia
7.9
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you enjoy Summoner Wars and want to add some fresh excitement to your battles, this pack is for you! It brings new and exciting units that boost the base factions and also opens the door for custom deck building.
Highlights
- New units and champions
- Expands existing factions
- Enables deck building
- Increases replayability
Keep in mind
- Requires base game
- Language dependency
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready for more action in Summoner Wars with the "Grungor's Charge" reinforcement pack! If you already enjoy the battle between the Guild Dwarves and Cave Goblins, this expansion is a perfect addition to spice up the conflict in Itharia even further. Here, the hot-headed Grungor arrives with full force, ready to dive headfirst into the fray, bringing with him the priest Tordok, a master of using defensive runes to protect his dwarven brethren. It doesn't stop there: the fighter Halvor is ready to sacrifice himself for a fatal blow against the enemy. And of course, the toughest dwarven warriors, the Guardsmen, with their armor that can shrug off blows, also make an appearance. On the goblin side, the cunning Reeker and the brute Krag lead new troops, while the shaman Scagg unleashes his strange magic. The Beast Riders mount bizarre creatures to sweep the field, and the Goblin Climbers scale walls as if it were nothing, firing arrows from above. But the war doesn't end there: mercenaries like Malevolence, with her magic blade, and the plague-ridden Vermin join the fray for the highest bidder. This pack not only adds exciting new units for the base factions but also opens up possibilities for custom deck building, giving an extra boost to strategy and replayability. It's a chance to give your battles a fresh new look and surprise your opponent with unique combinations!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
OK
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Plaid Hat Games, Cube Factory of Ideas, Galápagos Jogos, Raven Distribution, Wargames Club Publishing
Designer
Colby Dauch
Artist
Gary Simpson, JJ Ariosa
Community
Data from BoardGameGeek
2,033owners
75wishlist
28want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base Summoner Wars game to use this pack?
Yes, this is a reinforcement pack and requires the base Summoner Wars game to be played.
How many players can participate with this expansion?
The base Summoner Wars game is for 2 players, but this pack adds more options to expand possibilities, maintaining the base game's player count.
How long does a game take with this pack?
Summoner Wars games typically take around 30 minutes, and this pack maintains that duration, focusing on adding more tactical variety.
Does this pack add new mechanics to the game?
No, this pack focuses on adding new units and champions for existing factions, expanding the tactical options within the mechanics already present in the base game, such as dice rolling and hand management.
What does 'Moderate Language Dependency' mean?
It means that some information on the cards might be in English, and it can be helpful to have a translated spreadsheet or translated cards to facilitate understanding during gameplay.
Is this pack good for someone just starting Summoner Wars?
It's more recommended for players who are already familiar with the base game and want to expand their options. For beginners, it's best to start with the starter set to understand the basic rules.