Our Verdict
FOR GENRE FANS
If you’re already a fan of Summoner Wars, this expansion brings fresh strategies and challenges.
Highlights
- New cards and variable powers
- Combination with other factions
- Thrilling battles
Keep in mind
- Requires base game
- Moderate language dependence
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About the game
What you do in a play session
Summoner Wars: Vanguards – Second Summoner is an expansion that introduces a complete new deck to the Summoner Wars universe. With Samuel Farthen as the Second Summoner of the Vanguards, you get access to a new set of cards, including Champions, Commons, Walls, and Events. This deck is standalone but can be combined with other factions to create even more complex strategies. The dice rolling and grid movement mechanics keep the battles thrilling, while hand management and variable player powers ensure each game is unique. To play, you’ll need the Summoner Wars Master Set or Starter Set. Perfect for fans of the base game looking to explore new tactics and challenges.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
BEST
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Plaid Hat Games, Cube Factory of Ideas
Designer
Colby Dauch
Artist
JJ Ariosa
Community
Data from BoardGameGeek
1,512owners
72wishlist
23want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 4 players.
What’s the average playtime?
Around 30 minutes.
Do I need the base game to play?
Yes, you need the Summoner Wars Master Set or Starter Set.
Is it hard to learn?
The game has a moderate learning curve but becomes easy to grasp after a few plays.
Can I mix this deck with other factions?
Yes, the cards can be combined with other factions for more complex strategies.