SundayQuest Adventures: The Rise of Fellmarg

(Self-Published) · Board game · 2022
— Ludopedia 9.0 BGG 2–5 60–240 min
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— rating Ludopedia
9.0 rating BGG
Our Verdict
FOR GENRE FANS

If you're a die-hard HeroQuest fan looking to expand the universe with more adventures, this is your quest! Get ready for more cooperative challenges with that classic RPG feel.

Highlights
  • Faithful expansion to original
  • Exciting new adventures
  • Perfect for HeroQuest fans
  • Compatible with various editions
Keep in mind
  • Requires HeroQuest base game
  • Builds on prior expansions
  • Fan-made content
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About the game

What you do in a play session

Gear up, adventurers! "The Rise of Fellmarg" isn't just another expansion; it's your ticket to dive headfirst into five thrilling new adventures that pick up right where "Wizards of Morcar" left off. If you've already conquered "Kellar's Keep," "Return of the Witch Lord," "Against the Ogre Horde," and "Wizards of Morcar," you know exactly the kind of epic questing that awaits. This expansion was crafted with a passion for nostalgia, designed to seamlessly blend with the vibe of the original UK "HeroQuest" release from the late 80s. But don't worry, it plays smoothly with both the European and US versions from that era (1989-1991), and it's fully compatible with the recent 2021 re-release too. The mission is straightforward: face new challenges, uncover hidden secrets, and, hopefully, save the day once more. The core gameplay remains the beloved classic: one player acts as the villain (the Game Master), orchestrating monsters and traps, while the other heroes band together to overcome the obstacles. It's the tried-and-true recipe for cooperative adventure with that RPG flair everyone adores. "The Rise of Fellmarg" captures that fantastic fan-made spirit, expanding the "HeroQuest" universe with content built by fans, for fans, all while staying true to the essence of the game that defined a generation. So, gather your party, roll those dice, and let's explore this new chapter!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–5 players
2 OK
3 OK
4 OK
5 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Game: HeroQuest
Publisher (Self-Published)
Designer Giles McNeill

Community

Data from BoardGameGeek

23owners
7wishlist
1want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
Do I need the base HeroQuest game to play "The Rise of Fellmarg"?
Absolutely! This is an expansion, so you'll need the base HeroQuest game (any compatible edition) to enjoy these new adventures.
How many players can join in?
The game is designed for 2 to 5 players. One player takes on the role of the Game Master (the villain), and the others play as the heroes.
Is it very difficult? What's the complexity level?
The complexity is similar to the original HeroQuest expansions. If you've played previous expansions, the learning curve is quite smooth. For newcomers to expansions, it might require a bit more attention to the rules.
What comes in the box?
Typically, expansions like this include a quest book with the new missions and scenarios. Please check the specific product description for exact component details.
Is this an official Hasbro expansion?
No, "The Rise of Fellmarg" is a third-party/fan expansion created by fans, inspired by the HeroQuest universe.
Can I play with the new HeroQuest version (2021)?
Yes! The creator mentions that the expansion is compatible with both the older versions (UK/US 1989-1991) and the 2021 re-release.
Are the adventures connected?
Yes, the five adventures are part of a sequence that continues the story started in "Wizards of Morcar," so the experience is more immersive if played in order.